|
|
|
 |

February 8th, 2005, 09:10 PM
|
 |
First Lieutenant
|
|
Join Date: Mar 2002
Location: North Carolina
Posts: 720
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Quick, Aaron! Talk to Gamespy!
Well folks there is a thing called feedback.  Click on the authors name and it will take you to Gamespy's feedback page. If we want to get SEIV & SEV some attention this is the way to do it. Just remember, be polite and don't rant, we don't want to come off as a bunch of rabid fanboys! 
__________________
This is the 21st century, right? Then where the hell is my flying car?
|

February 8th, 2005, 09:43 PM
|
 |
General
|
|
Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
|
|
Re: Quick, Aaron! Talk to Gamespy!
Quote:
Nodachi said:
Well folks there is a thing called feedback. Click on the authors name and it will take you to Gamespy's feedback page. If we want to get SEIV & SEV some attention this is the way to do it. Just remember, be polite and don't rant, we don't want to come off as a bunch of rabid fanboys!
|
All right then, I'll post something:
Nice interview on GalCiv2 - the idea of ships' appearance actually representing their sytems loadout is exciting... but the one thing that interview makes me want to do is suggest that you also interview Malfador Machinations, creators of the also upcoming indie 4X game Space Empires V! Why don't you send an email to se5@malfador.com and try to set up an interview - I as well as numerous other SE fans would greatly appreciate this, and it would bring to the forefront another sadly underpublicized series in a sadly underpublicized genre!
Thanks!
__________________
The Ed draws near! What dost thou deaux?
|

February 8th, 2005, 11:21 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
|
|
Re: Quick, Aaron! Talk to Gamespy!
GalCiv has always had AI as its #1 feature. But it made me get bored with the game quickly for lack of other features
Googling for Aaron interview and Space Empires V comes up pretty short. I know SEIV has been out awhile but there is a huge difference
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
|

February 8th, 2005, 11:39 PM
|
 |
Sergeant
|
|
Join Date: Dec 2003
Posts: 251
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Quick, Aaron! Talk to Gamespy!
What do you expect? Gamespy sucks. The whole gaming-review industry sucks. Why? Because it's not the best games that get the good reviews, it's the ones that paid for them.
|

February 9th, 2005, 02:18 AM
|
 |
Corporal
|
|
Join Date: Aug 2004
Posts: 88
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Quick, Aaron! Talk to Gamespy!
thats not entirely true. i agree that review scores are to some extent bought, but i believe it has more to do with laziness on reviewers part- noone bothers to play a game for 40 hours before writing a review on it; it's easier to play for 5 or 10 hours. On top of this, the publisher PR department will undoubtedly send a list of highlights, etc. of the game, and the reviewer will be keeping these in mind while he or she writes the review.
A good example is Battle for Middle Earth. Which, while a decent game visually and with excellent voice work, is utterly lacking in balancing and long term play value.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|