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  #1  
Old February 23rd, 2005, 04:20 AM
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Default Re: 4200 Damage out to range 8!

Poor imitations of Canon Cannon
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Old February 24th, 2005, 03:51 PM
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Default Re: 4200 Damage out to range 8!

Ok not really part of this thread, but I am hijacking it.

After getting a bunch of advice I went back a few turns and restarted my first and only game. I was completely toasted before I got advice. So Thanks for the good advice I am trying to apply it.

I am losing but alive. OK. I am at war with the Grey crystal people. I can't think of their name.

My question is this. Is there a better weapon for ships then the PPB V? I am getting toasted by High Energy Magnifiers III (Heavy Mount on Dreadnuagt 330 pts out to 7 spaces) and Shard canon X (Heavy Mount on Dreadnuagt 105 pts out to 8 spaces) . I need something just as tough and long ranged. Any suggestions?
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Old February 24th, 2005, 03:52 PM
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Default Re: 4200 Damage out to range 8!

I thought the Phong were the purple people eaters.
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  #4  
Old February 24th, 2005, 03:57 PM
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Default Re: 4200 Damage out to range 8!

Quote:
NullAshton said:
I thought the Phong were the purple people eaters.
I am sure you are right. It starts with a P and they are grey. I have edited the post
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  #5  
Old February 24th, 2005, 03:57 PM
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Default Re: 4200 Damage out to range 8!

APBs are very nice for range 8 (after APB X or so) and have high damage ratios. High Energy Magnifiers do not do a lot more damage than the APB or the PBB, and only fire every other turn; actually, between range 1 and range 5 the APB deals more damage than the High Energy Magnifier *and* fires twice as often.

Shard Canons are weaker weapons than the APB or the PBB, unless your vessels only have armour; switching to shields should make your own weapons better overall.
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  #6  
Old February 24th, 2005, 04:02 PM
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Default Re: 4200 Damage out to range 8!

Quote:
Alneyan said:
APBs are very nice for range 8 (after APB X or so) and have high damage ratios. High Energy Magnifiers do not do a lot more damage than the APB or the PBB, and only fire every other turn; actually, between range 1 and range 5 the APB deals more damage than the High Energy Magnifier *and* fires twice as often.

Shard Canons are weaker weapons than the APB or the PBB, unless your vessels only have armour; switching to shields should make your own weapons better overall.
I have been weak in sheilds. So that should help. Phased or non phased? (When I get phased)

I will check out the APB (Only at lev 6)
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Old February 24th, 2005, 11:37 PM
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Default Re: 4200 Damage out to range 8!

My fav is massive repulsor beams. Using a bunch of those will push back invasion forces, leaving you able to pick ships off in reasonable amounts.
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Old February 25th, 2005, 05:09 AM

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Default Re: 4200 Damage out to range 8!

I fart 7.6 Million points of damage, so I don't know what you all are so impressed by.
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  #9  
Old February 25th, 2005, 06:56 AM
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Default Re: 4200 Damage out to range 8!

One of the best things in this forum (perhaps the best) is that everybody are so civilized and tolerant toward each others. In many other forums, the first answer(s) would have been RTFM for ten frist posters. I guess troll doesnt' find anything to eat here... No [img]/threads/images/Graemlins/Cake.gif[/img] for [img]/threads/images/Graemlins/Envy.gif[/img]

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Old February 25th, 2005, 06:59 AM
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Default Re: 4200 Damage out to range 8!

The thing is we all just love to talk about this game even if the topics are old. There is nothing like swapping good strategies every once in while with new members. Besides it helps us all out from time to time.

What are the hot key's again for return carage in the game log window?
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