.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
The Star and the Crescent- Save $9.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #1  
Old February 27th, 2005, 11:19 PM
Graeme Dice's Avatar

Graeme Dice Graeme Dice is offline
General
 
Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
Graeme Dice is on a distinguished road
Default Re: The Vine Ogre

Quote:
FrankTrollman said:
I don't see how that follows at all. 200 Vine Ogres is just 10 Crones with hats working for 10 turns.
That's a huge number of both gems and mage time, for very little actual benefit. That's a total cost of 50 gems for the hats, 2300 gold for the crones, 767 gold in upkeep, and 100 nature gems for the spells.

Quote:
In any case, 200 VOs is a reality by turn 20, while a good sized group of Ivy Kings probably is not.
Do you seriously have 150 nature gems to throw away that early in the game?
Reply With Quote
  #2  
Old February 28th, 2005, 02:40 AM
BigDaddy's Avatar

BigDaddy BigDaddy is offline
Second Lieutenant
 
Join Date: Feb 2005
Location: Central Illinois
Posts: 434
Thanks: 7
Thanked 3 Times in 3 Posts
BigDaddy is an unknown quantity at this point
Default Re: The Vine Ogre

Quote:
Graeme Dice said:

Quote:
In any case, 200 VOs is a reality by turn 20, while a good sized group of Ivy Kings probably is not.
Do you seriously have 150 nature gems to throw away that early in the game?
You mean with out getting any Ivy Kings .

I think you could increase the Ivy King price to 30 nature gems, and decrease their summoning bonus to +2 and they would STILL be a good cast. Anyone disagree?

Reply With Quote
  #3  
Old February 28th, 2005, 03:29 AM
Graeme Dice's Avatar

Graeme Dice Graeme Dice is offline
General
 
Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
Graeme Dice is on a distinguished road
Default Re: The Vine Ogre

Quote:
BigDaddy said:You mean with out getting any Ivy Kings .
Ivy Kings aren't exactly early game.

Quote:
I think you could increase the Ivy King price to 30 nature gems, and decrease their summoning bonus to +2 and they would STILL be a good cast. Anyone disagree?
I do. To get any benefit out of an ivy king opposed to a vine crown on two mages, you'll have to have the ivy king cast for 15 turns.
Reply With Quote
  #4  
Old February 28th, 2005, 11:23 AM

Oversway Oversway is offline
First Lieutenant
 
Join Date: Feb 2005
Posts: 693
Thanks: 0
Thanked 0 Times in 0 Posts
Oversway is on a distinguished road
Default Re: The Vine Ogre


Why not mod vine orges to cost more, and see if any one still uses them and/or if it makes the game more fun?
Reply With Quote
  #5  
Old February 28th, 2005, 05:23 PM
NTJedi's Avatar

NTJedi NTJedi is offline
General
 
Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
NTJedi is on a distinguished road
Default Re: The Vine Ogre


Raising the price of vine-ogres could get some upset. It would be more friendly to drop the gem price of other cheap summons like the salamander, cave drake, wyvern, ice drake, etc... . I never summon these since they just are not worth the price.
Another idea would be making these disliked summons have more life and better stats.
__________________
There can be only one.
Reply With Quote
  #6  
Old February 28th, 2005, 06:15 PM

Mark the Merciful
Guest
 
Posts: n/a
Default Re: The Vine Ogre

Exactly NT Jedi!

Somewhere near the top of the thread it was suggested that Vine Ogres were clearly too cheap because everyone used them, and no-one uses the other early game summons.

So naturely the proposal is to nerf them, thus presumably ensuring that nobody uses Vine Ogres either.

If no-one tends to use any of the other early game summons - even those without easy access to Vine Ogres - then surely it's those other summons that are the problem. The answer doesn't have to be making them cheaper either - maybe better, or more interesting in some way.

And while VOs are a good deal, I haven't seen anyone dominate a game with them. They're still cannon-fodder.
Reply With Quote
  #7  
Old March 3rd, 2005, 06:08 PM
tinkthank's Avatar

tinkthank tinkthank is offline
Lieutenant Colonel
 
Join Date: Jan 2004
Posts: 1,276
Thanks: 0
Thanked 2 Times in 2 Posts
tinkthank is on a distinguished road
Default Re: The Vine Ogre

Quote:
Mark the Merciful said:
Exactly NT Jedi!

Somewhere near the top of the thread it was suggested that Vine Ogres were clearly too cheap because everyone used them, and no-one uses the other early game summons.

So naturely the proposal is to nerf them, thus presumably ensuring that nobody uses Vine Ogres either.

If no-one tends to use any of the other early game summons - even those without easy access to Vine Ogres - then surely it's those other summons that are the problem. The answer doesn't have to be making them cheaper either - maybe better, or more interesting in some way.

I wish I said that.
Anyhow, I meant it.
Basically, this thread of mine only makes sense together with the "Low Level Summons" thread, where the general gist of things is to make high-powered summons less attractive and decrease the numbers of no-brainers.
VOs are still no-brainers for me in terms of low-level summons; the only ones I ever spend gems on.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:09 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.