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March 7th, 2005, 04:11 AM
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Corporal
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Join Date: May 2003
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Re: The People\'s Mod
In some versions I also noticed that sometimes when I turned the ship to face an asteroid field the game would give Range Check Error. Especially in the infamous Geneva system.
I try looking into this.
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March 7th, 2005, 03:36 PM
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Colonel
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Re: The People\'s Mod
On the sensors (int/ext) what is the diff as you go up in Lvls? I did not notice a diff in the discription between 1 and 2
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March 7th, 2005, 04:36 PM
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Corporal
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Re: The People\'s Mod
I really can't say about that. The sensors weren't my doing. I guess the internal sensors shouldn't get levels at all since they only enable the ship status view. Or whatever that's called where you can view the components of your ship.
I can't recall what the ext sensors did.
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March 7th, 2005, 06:04 PM
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Lieutenant Colonel
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Re: The People\'s Mod
I have gotten a bunch in Freeport
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Get the newest Version of Invasion! here: http://www.secenter.org/

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March 7th, 2005, 09:39 PM
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National Security Advisor
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Re: The People\'s Mod
So maybe I'm blind, but..where the heck is the download link?
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March 7th, 2005, 10:36 PM
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Lieutenant Colonel
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Re: The People\'s Mod
You have to goto the forum and in the menu on top is the link to the downloads section.
__________________
You can give a man fire and he will be warm for a day but set him on fire and he will be warm for the rest of his life.
A* Se+++ GdQ $? Fr! C* Css Sf-- Ai% Au M+++ Mp* S@ Ss++++ RNSHP Pw++ Fq+++ Nd++ Rp++ G++++ Mm++ Bb+++@ L+ Tcp--
Get the newest Version of Invasion! here: http://www.secenter.org/

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March 7th, 2005, 10:54 PM
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National Security Advisor
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Re: The People\'s Mod
Quote:
Combat Wombat said:
You have to goto the forum and in the menu on top is the link to the downloads section.
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Thanks.
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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March 8th, 2005, 01:08 AM
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National Security Advisor
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Re: The People\'s Mod
Quote:
Phoenix-D said:
So maybe I'm blind, but..where the heck is the download link?
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Yeah, it took me a long time to find it too.
I guess trying to see what elements are common between all the systems mentioned might be a good place to start looking for the bug. I suppose it wouldn't help much if there was more than one source though.
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March 8th, 2005, 01:33 AM
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Shrapnel Fanatic
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Re: The People\'s Mod
I'd look for components aboard AI ships being the cause.
Either find the empires common to those systems and inspect their designs, or just try installing and using all the components on your ship to see which one breaks it.
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