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  #11  
Old April 1st, 2005, 06:16 AM

Frederick_d_Ohlmann Frederick_d_Ohlmann is offline
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Default Re: Calculations

Well, I calculate the average dommage I will do and the average dommage I will take for every move. I also look at the future - if I shoot then retreat, I take into account the fact that at some time I will no more be able to retreat. Sometime it's worth taking some long-range shot in order to be later in the corner
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  #12  
Old April 1st, 2005, 07:46 AM

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Default Re: Calculations

The only thing I really calculate is supply usage, because it's so damd annoying to have a ship limp back at 1 move/turn
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  #13  
Old April 1st, 2005, 10:42 AM
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Default Re: Calculations

I just wait until I'm about halfway down in supplies and turn the ship around... Or plan on it going way out (3/4 supply) and then head back to my next planned outpost/resupply area.
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  #14  
Old April 1st, 2005, 12:28 PM
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Default Re: Calculations

Let's put it this way. I normally have the windohs calculator up when I'm playing. I don't us it that frequently, but it's nice to alt-tab to bring up the calculator to quickly crunch some numbers.

I'd say that "calculation" is coming up with an exact number, not an estimate. Some people can do such things in their heads; guys like me who are nursing his last semi-functioning brain cell use a calculator.
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  #15  
Old April 1st, 2005, 12:36 PM
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Default Re: Calculations

I usually don't care enough to make any calculations, but I do try to max out production and construction bonuses whenever possible.
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  #16  
Old April 1st, 2005, 12:45 PM

Frederick_d_Ohlmann Frederick_d_Ohlmann is offline
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Default Re: Calculations

I use a TI-89 because it's oftenly more handy than the window calc -that is not very esay to use for me.
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  #17  
Old April 1st, 2005, 03:00 PM
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Default Re: Calculations

I calculate nothing myself: I simply evaluate everything, ranging from the mundane (organics vs minerals, where the factor is usually "organic value > 2 mineral value") to the more eccentric (figuring out how well the other side is doing through the Ancient trait (colony number), number of systems under control, and the score).

Even retroseries are usually done by hand: I am too lazy to take a calculator for such purposes. Now, I merely need to figure the formula for psychological warfare, and nothing will stand on my way to the Throne! (Well, except Primitive, but he isn't around, so I am free to wreak as much mayhem as I wish)
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  #18  
Old April 1st, 2005, 07:40 PM
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Default Re: Calculations

I use a calculator to figure out whether I can do a straight retrofit or need a retroseries.
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  #19  
Old April 2nd, 2005, 03:01 PM

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Default Re: Calculations

The first few times through a version or a mod, I will calculate weapon damage/round as well as ranges, damages and hit percentages in Tactical combat. However, when playing strategic combat only, I normally only calculate when retrofitting ships with large construction requirements.
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