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April 4th, 2005, 04:54 PM
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Second Lieutenant
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Join Date: Apr 2003
Location: England
Posts: 488
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Re: Ground Combat?
perhaps, we will see
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April 4th, 2005, 08:20 PM
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Lieutenant Colonel
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Join Date: Dec 2000
Location: DC Burbs USA
Posts: 1,460
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Re: Ground Combat?
Perhaps we will be able to actually maneuver the units. Holding the enemy front with heavy forces while flanking with lighter faster units would be an example. Or using air support to weaken strong points and destroy the enemy troop’s willingness to fight as another. It could also be nice if there was an option to have planetary campaigns lasting many turns, perhaps replacing the current method of parking troops on a planet to keep the peace. But I guess that would be asking a lot.
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Think about it
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April 4th, 2005, 11:13 PM
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Captain
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Join Date: May 2000
Location: Tampa, FL USA
Posts: 862
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Re: Ground Combat?
I would love to see "Star General" ground combat. And for those who don't want it, just have a let the computer "autoresolve" option similar to what we now have for space combat.
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No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country.
-General George S. Patton
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April 17th, 2005, 04:48 PM
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Private
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Join Date: Jul 2001
Location: Chesapeake, VA
Posts: 33
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Re: Ground Combat?
I loved Star Genral game series from SSI, and I think many aspects of this can be churned into SEV. Another great space/ground combo game was Emperor of the Fading suns, and it's great modding engine (even a rock like myself could mod it!). I'd like to see ground combat engine in SEV that can turn the tide or battle in close situations, rather than a dice toss. Victory is Space is no guarantee of victory on the ground, and from what I've seen of the screenshots, I'm satisfied.
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Life is Good!
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April 19th, 2005, 04:21 PM
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Private
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Join Date: Apr 2005
Location: FL
Posts: 20
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Re: Ground Combat?
Yes Emperor of teh Fading Suns was a game with great potential. Too bad it dropped out of sight. I loved the way they incorporated ground combat.
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Pressure, it makes diamonds and it makes dust. Do you sparkle in the sunshine, or just blow away with the wind?
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April 20th, 2005, 04:13 PM
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Private
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Join Date: Jul 2001
Location: Chesapeake, VA
Posts: 33
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Re: Ground Combat?
You can still et it online, but the game was buggy as heck, and that took alot of fun out of it! SEIV did alot of things better, but I'm hoping SEV really takes it up a notch, and gets a nice balance of space and ground action.
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Life is Good!
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April 26th, 2005, 08:48 PM
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Sergeant
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Join Date: May 2001
Location: Great Falls, Montana, US
Posts: 208
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Re: Ground Combat?
Anyone notice that there are mountains in the screenshot of Ground Combat? I wonder it Mountains, rivers, lakes, oceans, etc, will have an effect on combat? Will this be modable outside the game? Opens up a lot of possibilites.
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Gryphin-
I started my first game. The Selay Consortium just hosed a colony ship, @#%Q@#R, Then accepted a Trade Treaty.
What is it about Neutrals that shoot first and ask quesitons later?
Atrocities-
Its called Gun Ship Diplomacy. <img border=0 title= alt=[Big Grin] src=biggrin.gif /]
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