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  #1  
Old April 9th, 2005, 10:45 PM
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Default Re: Massive Mod under construction

I still think we should sell a CD with a FrankenMod crammed with as much map, planets, tech, races as possible for SEIV Gold.

What is the biggest list of work-together mods possible?

Mines called XperiMental and has 5 I think though I forget what I put in it
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  #2  
Old April 9th, 2005, 11:16 PM
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Default Re: Massive Mod under construction

the mods are all good and I would be interested in this one, howeveer, I would like to see an AI that defends wormholes with bases, mines, sats and ships,
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  #3  
Old April 10th, 2005, 06:35 AM
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Default Re: Massive Mod under construction

Impossible...
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  #4  
Old April 10th, 2005, 01:34 PM
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Default Re: Massive Mod under construction

Impossible in SEIV, unfortunately due to hard coding. I shudder to think what a TDM race with high difficulty and bonus would do to me. But SEIII had it and we are told that SEV AI will also protect warp points. I can't wait to get killed by the SEV AI.
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  #5  
Old April 10th, 2005, 02:30 PM
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Default Re: Massive Mod under construction

The hardest part of a megamod will be finding balance.
Good luck, and be sure to not fall into the trap of "oooh shiney ubertech!"
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  #6  
Old April 10th, 2005, 05:39 PM
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Default Re: Massive Mod under construction

Ubertech is fun if balanced correctly...
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  #7  
Old April 10th, 2005, 05:57 PM
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Default Re: Massive Mod under construction

If you want to spend the time on it, I say go for it and good luck. Feel free to use what you need from the STM so long as you include credit where credit is do.
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  #8  
Old April 10th, 2005, 06:24 PM

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Default Re: Massive Mod under construction

Quote:
NullAshton said:
Ubertech is fun if balanced correctly...
...but if it's balanced correctly, it isn't ubertech...
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  #9  
Old April 11th, 2005, 04:03 PM

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Default Re: Massive Mod under construction

Quote:
Suicide Junkie said:
The hardest part of a megamod will be finding balance.
Good luck, and be sure to not fall into the trap of "oooh shiney ubertech!"
Exactly my thoughts. Also, it is very likely the AI's won't work without Major editing.
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  #10  
Old April 11th, 2005, 04:07 PM

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Default Re: Massive Mod under construction

And another thought: Why make a major SEIV mod when SEV is just around the corner? You will get this thing all tweaked out and working just right about the time is is unexecutable when the new game rolls out.
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