Re: Ground Combat?
I loved Star Genral game series from SSI, and I think many aspects of this can be churned into SEV. Another great space/ground combo game was Emperor of the Fading suns, and it's great modding engine (even a rock like myself could mod it!). I'd like to see ground combat engine in SEV that can turn the tide or battle in close situations, rather than a dice toss. Victory is Space is no guarantee of victory on the ground, and from what I've seen of the screenshots, I'm satisfied.
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