.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old April 29th, 2005, 05:11 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Those silly satellites...

Strat:
I don't see any connection there.
My idea is to remove the autofire ability. That's what makes PD so crazy; with autofire, it is like minesweepers. You kill the first X missiles for free, guaranteed

By removing autofire, your ships actually have to work to shoot down missiles, and the inefficient cooperation between ships means some of the missiles get through, even when you have tons of PDCs. You'd have shots ready, but be unable to use them in time.
Reply With Quote
  #2  
Old April 29th, 2005, 06:02 PM
Ragnarok-X's Avatar

Ragnarok-X Ragnarok-X is offline
Major General
 
Join Date: Jan 2004
Location: Germany / Bielefeld
Posts: 2,035
Thanks: 33
Thanked 18 Times in 12 Posts
Ragnarok-X is an unknown quantity at this point
Default Re: Those silly satellites...

Then again, removing autofire/point-defense ability would result in guaranted kills, since some missiles might be able to reach a ship within one turn, while the enemy would not even the chance to fire at them (turn 0: out of range, turn 1: missile has hit).
Of course this wouldnt happen in tactical where you can control your ships, but in strategical there is no way to tell your ships to keep a certain distance to missiles.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:58 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.