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  #1  
Old August 26th, 2001, 08:15 PM
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Default Re: EEEvil Empire has arrived...and brought friends :)

oh, as a Last note, this is a sim-move game so it is played just like pbw/pbemail, strat combat only, move at end of turn etc. Makes it much more difficult, AI's are set at max difficulty and on Med bonus...
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  #2  
Old August 27th, 2001, 09:56 PM
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Default Re: EEEvil Empire has arrived...and brought friends :)

TURN 10 Stats:

me 11th place (8 ships/7planets)
Vaxin 8th (13/6), Xi'Chung 1st (28/7),
EEEvil 7th (14/9/148 units), Addisian 3rd (19/7), RedGauntlets 6th (14/8/293units/56tech), SW-Empire 2nd (21ships/11planets/84units/54tech), Aquilaeian 5th(13/9), Torons 10th (10/8/83), Zorians 9th (10/5/19units/7bases/50tech), Orks 12th (14/6/88units/52 tech), Dragon AI 4th (23/4/39units/45tech)

Noteable Events:EEEvil at war with Zorians, Dragons AI at war with Torons, Xi'Chung at war with Orks, Aquilaeian @war with Addisian, Orks @war with Vaxin and Xi'Chung.

I have only met up with the Orks, seem friendly, mainly playing a defensive game and not taking advantage of the AI's weaknesses.
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We are all...the sum of our scars....(paraphrased) Matt. R. Stover-'Blade of Tyshalle'.

Human existance is all imagination...Reality is no more than a simple agreement among its participants that this is where we shall meet, and these are the rules that we shall abide by.- Kevin McCarthy/David Silva The Family:Special Effects..

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  #3  
Old August 28th, 2001, 06:14 AM
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Default Re: EEEvil Empire has arrived...and brought friends :)

TURN 20 STATS:
me11th(15ships/14planets/170units/50tech)
Vaxin 6th (19/5/181)
Xi'Chung 1st (48/9/41units)
EEEvil 2nd (22/13/820/6bases/70tech)
Addisian 3rd (28/9/392/6bases/66tech)
Red Gauntlets 7th (18/9/552/74tech)
SW-Empire 4th (22/13/457/2base/69tech)
Aquilaeian 5th (23/14/296/3base/60tech)
Torons 10th (13/8/526/1base/64tech levels)
Zorians 8th (10/4/422/10base/61tech)
Orks 12th (10ships/5 planets/336units/3base/56 tech levels)
Dragons AI 9th (22/6/49/2/52tech)

Noteable events:
EEEvil@ war with Zorians, good defensive fleet use vs. Zorian colonizers (fleet of 6 ships), picked off 2 this turn alone.

Gauntlets: War @ Empire, War@ Dragons,

Back to the game.....
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We are all...the sum of our scars....(paraphrased) Matt. R. Stover-'Blade of Tyshalle'.

Human existance is all imagination...Reality is no more than a simple agreement among its participants that this is where we shall meet, and these are the rules that we shall abide by.- Kevin McCarthy/David Silva The Family:Special Effects..

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Old August 28th, 2001, 09:30 PM
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Default Re: EEEvil Empire has arrived...and brought friends :)

Hope I'm not just talkin' to myself

TURN 30 STATS:

me4th (34ships/13planets/175units/59tech)
Vaxin 11th (18/4/178/65)
Xi'Chung 6th (16/12/123/73tech)
EEEvil 1st YAY! (29/12/7base/1145units/89tech)
Addisian 7th (24/8/484/73tech/5bases)
Red Gauntlets 5th (17/12/592/87tech)
SW-Empire 2nd (27/13/589/80tech)
Aquilaeian 3rd (30/14/677/73tech)
Torons 9th (16/9/1066units/71tech)
Zorians 8th (11/7/455/11bases!/65tech)
Orks 10th (20/7/681/4bases/65tech)
Dragons AI 12th (18/7/61units/3base/57tech)

notables:EEEvil still at war with Zorians, Trade with Empire,
Red Gauntlets War with Empire, Trade with Addisian, Orks, Vaxin and War with Dragons AI.

more later.....
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Human existance is all imagination...Reality is no more than a simple agreement among its participants that this is where we shall meet, and these are the rules that we shall abide by.- Kevin McCarthy/David Silva The Family:Special Effects..

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Old August 28th, 2001, 09:32 PM

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Default Re: EEEvil Empire has arrived...and brought friends :)

typing my friend typing to yourself.



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Old September 2nd, 2001, 07:51 AM
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Default Re: EEEvil Empire has arrived...and brought friends :)

I noticed that in your game, the Vaxin are dropping in the standings. I'm curious if you have any observations on how they are doing that might make them better.
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  #7  
Old September 2nd, 2001, 07:29 PM
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Default Re: EEEvil Empire has arrived...and brought friends :)

I attribute the Vaxin dropping due to the fact that their home system has little in the way of planets to colonize, the adjoining systems are all non-planets(just asteroids) or nebula, except for a system they are fighting over with the Orks and the Addisian home system, who they are also at war with. Combine this with the fact that both they and the Addisian colonize gas giants this spells trouble from the start. The system was a med cluster so the AI would have time to get a good start in their own clusters, didn't quite turn out that way...Am compiling turn 50 stats right now, havn't posted due to other things happening but I will post stats in a little while. As of turn 50 the Vaxin stand in 10th place, at war with two empires (Orks, Addisian), with only 4 planets (Aquilaeian have 27!!, Empire has 18 and the EEEvil have 12...).

Yep, I would put their place totally due to their starting position, which means everything in this game..No matter how good the AI is....(other games I have played they have remained top 3-4)

Anyone else have thoughts on the Vaxin?? (or for that matter, how are the EEEvil doing?? Anyone?.......)

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"We are all...the sum of our scars"....(paraphrased) Matt. R. Stover-'Blade of Tyshalle'.

"Memory," the old man said softly, "is tricky. I have learned two things from it. One: That without meaningful memories, there is no life. Two: that we are desperate for our lives to make sense, to have meaning,--and at a great enough remove , all memory is malleable." -Michelle West 'Sea of Sorrows', SunSword book IV.
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Human existance is all imagination...Reality is no more than a simple agreement among its participants that this is where we shall meet, and these are the rules that we shall abide by.- Kevin McCarthy/David Silva The Family:Special Effects..

Long Live the Legion!!-Comic book fandom...
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