I believe in your example you would be left with 100% - after all, that's how combat modifiers work (ie a +15% experience and a +10% sensors = +25% bonus)
I'm only 75% of 110% of 100% sure though.
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SE4 Code:
L GdY $ Fr- C- Sd T!+ Sf-- Tcp-- A% M>M+ MpD! RV Pw Fq+ Nd- Rp+ G-
/SE4 Code
Work out your code at
http://www.sandman43.fsnet.co.uk/se4main.htm
[This message has been edited by dogscoff (edited 30 August 2001).]