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  #1  
Old June 18th, 2005, 12:03 PM
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Default Re: Why use Colony Ship?

Oh great...
"Fox! Over here! I really need your help!"
"..."
"Fox! If you don't get those guys behind me, I'm done for!"
"Fox, take care of that stupid frog, will you? I can't stand to hear any more of his whining."
"Sorry, I can't go on any longer! I'll have to pull out!"
"HIP HIP HURRAH! HIP HIP HURRAH! HIP HIP HURRAH!"
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  #2  
Old June 18th, 2005, 04:42 PM
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Default Re: Why use Colony Ship?

Uh...Ok...
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  #3  
Old June 18th, 2005, 05:32 PM
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Default Re: Why use Colony Ship?

It's from a video game called Starfox... there's this frog called Slippy who's a really crappy pilot and you end up saving his butt all the time
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Old June 18th, 2005, 06:18 PM
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Default Re: Why use Colony Ship?

Yes I remember a mate had that. Indeed Slippy combined neatly a deathwish with extreme incompetence. Sadly you also had to keep him alive.

Of course he was nowhere near as annoying as the crazy frog ringtone frog who should be hung, drawn and quartered before being burnt at the stake and his remains dragged around the kingdom as a warning to other frogs harbouring ringtone ideas.
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Old June 18th, 2005, 07:23 PM
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Default Re: Why use Colony Ship?

HAD to keep him alive? Hmm, they must have fixed that in Starfox Assault (the only game of the series I've played) - if you don't save him you just lose points on your score and he's not there when you fight the boss to scan him and show the health bar...

edit: btw, here's a cartoon about Slippy!
(warning - coarse language)
http://www.penny-arcade.com/view.php3?date=2005-02-09
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Old June 18th, 2005, 10:32 PM
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Default Re: Why use Colony Ship?

Colony ships... because nobody suspects the colony ship will glass a planet and then colonize

---

For the 64 game, there was only one level where keeping slippy alive was critical to your progression.
Losing him meant you had to play a side quest rescue level.
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Old June 19th, 2005, 01:37 AM
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Default Re: Why use Colony Ship?

What about cloaking devices on ships that have colonization modules? Can a planet be colonized by a cloaked ship or would it have to decloak first?
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Old June 21st, 2005, 02:49 AM
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Default Re: Why use Colony Ship?

Quote:
Suicide Junkie said:
Colony ships... because nobody suspects the colony ship will glass a planet and then colonize
I loved putting a neutron bomb on my colony ships back in SE3. All of the facilities on the planet remained when you recolonized it.
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