quote:
Originally posted by Dragonlord:
* Range - not as relevant as you would think. Sure some other weapons have better range, and they'll get in the first shot. Then they just sit there for a turn or two to reload while the PPB ship closes in and kills them. Plus your initial shot probably misses because of the accuracy penalty of long range weapons.
Sorry man, but you are way off here. Assuming equal ship sizes, speed, etc, weapon range is not only just as "relevant as I think", it's the
ONLY thing that matters.
quote:
Fact remains that nothing beats the PPB as a direct fire weapons measured in damage/kiloton/turn. (see table that was reposted). Plus they are cheap to research.
Now here I can't disagree with you one bit. In fact I am even more of a PBB fan for early/mid game since I found myself in a game recently with meson bLaster III's facing ships with PBB V's. Doh! But if you stop researching weapons after reaching PBB V, you won't Last long.
quote:
Plus remember that I am talking about Strategic combat, so no dancing in and out of range manually. And if your opponent has such a tech advantage that his *combat* speed is so much bigger than yours that he can shoot, move away, and be far enough for you not to be able to move within your PPB weapons range.... then you're toast anyway.
LOL. Dude, you must not have recognized my nick here. I am
geoschmo, or as some people call me "Mr. PBW", at least my wife does.

Not saying I am good or anything. I've been beat more than my share. But
all I play is strategic combat. I'm not even sure I
remember how to fight in tactical. laf.
quote:
* Phased shields? By the time I think an opponent might have them I just add some shield depleters to the mix.
But,
why do that if PBB V's are the ONLY weapon worth researching? 
You're arguing my point here guy. Puke does a better job defending phased shields than I could. I would just be repeating what he said.
quote:
*WMG: see above. Not as good as PPB. Longer range (so what?) long reload time, expensive to research, and less damage per kiloton per turn than a PPB.
I agree. the long reload time on WMG makes them
almost worthless.
quote:
Geoschmo, I'd love to take you up on that challenge.
OK here is a sample ship design (by heart, don't know if I used all space available in the hull)...
This isn't even hard. I don't even have to try this one. Your design is almost identical to one I tested prior to making my challange.

As the other guy says, simply replace all the PBB with APB XII's, and your ship gets toasted
almost every time. And if you throw in a religous tailsman, it gets beat 100% of the time.
My challange is unbeatable by PBB. There may be another weapon that can beat my challange, but it isn't PBB. Sorry.
Geoschmo