|
|
|
 |

September 19th, 2001, 05:17 PM
|
 |
Major General
|
|
Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
Thanks: 2
Thanked 4 Times in 4 Posts
|
|
Re: What is the latest patch status?
Sounds sweet. The intelligence fix was badly needed (given the power of it right now, having some functional defense is critical), and the emissive armor adds... another design decision, where before it was basically not a viable option without modding.
Can't fault Shrapnel / Malfador's product support.
------------------
-- The thing that goes bump in the night
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
|

September 19th, 2001, 05:31 PM
|
BANNED USER
|
|
Join Date: Jul 2000
Posts: 901
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: What is the latest patch status?
MM seems to be heading that way with the dismantling of the Beta Testers. I think only a small core of us remain now.
------------------
HADRIAN T. AVENTINE
admin@spaceempires.org
Administrator | SpaceEmpires.org
|

September 19th, 2001, 05:32 PM
|
BANNED USER
|
|
Join Date: Jul 2000
Posts: 901
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: What is the latest patch status?
I just did a quick count, about 30 Beta Testers remain.
------------------
HADRIAN T. AVENTINE
admin@spaceempires.org
Administrator | SpaceEmpires.org
|

September 19th, 2001, 06:04 PM
|
Second Lieutenant
|
|
Join Date: Mar 2001
Posts: 539
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: What is the latest patch status?
how many were there originally?
|

September 19th, 2001, 07:39 PM
|
General
|
|
Join Date: Aug 2000
Location: Ohio, USA
Posts: 4,323
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: What is the latest patch status?
quote: Originally posted by suicide_junkie:
Here's hoping on the details of #6 
Number 14 opens up some interesting possibilities for modders.
I'm assuming for now that the "needs spaceyard" applies to the ability.
By giving other components an emergency propulsion ability of Zero, they will also require a spaceyard.
For example: Lifesupport and/or crew quarters. With this ability, you would have to return to a planet or base, or SYS in order to get your crew restocked.
Also, mods could create "prototype" components. The prototype component would have the abilities of the next tech level up (which you don't have yet), but would have few hitpoints, act as armor (destroyed first) and be unrepairable.
Using emergency propulsion would destroy this component, too. Since the prototype is highly unstable, it is reasonable that stressing the ship (emerg. propulsion) could critically damage the equipment.
I am sort of surprised that he didn't add a specific ability 'Requires Spaceyard for Repair'. The other possible re-uses seem obvious to me, and it would make these 'special uses' much easier if it were a distinct ability. I would give this ability to all the Stellar Manipulations components except maybe the Storm create/destroy, for example. It might even make sense for "Destroyed on Use" to include "Requires Spaceyard for Repair" -- are there any uses you can think of where it doesn't make sense for them to be combined?
[This message has been edited by Baron Munchausen (edited 19 September 2001).]
|

September 20th, 2001, 05:42 AM
|
 |
General
|
|
Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
Thanks: 13
Thanked 9 Times in 8 Posts
|
|
Re: What is the latest patch status?
quote: Do you guys think this will be the Last patch? It kinda sounds that way from MM "nail down all of the Last bugs" doesn't it?
From my own experience in programming, the only interpretation of that statement that makes any sense to me is to assume MM meant "all of the Last known bugs". Given the number of features that are known to be planned but not implemented yet, I can't imagine the "Last" patch coming out until MM decides it's time to proceed to SE V.
------------------
Cap'n Q
The most merciful thing in the world, I think, is the inability of the
human mind to correlate all of its contents. We live on a placid
island of ignorance in the midst of black seas of infinity, and it was
not meant that we should go far. -- HP Lovecraft, "The Call of Cthulhu"
__________________
Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
|

September 20th, 2001, 06:31 AM
|
Second Lieutenant
|
|
Join Date: Mar 2001
Posts: 539
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: What is the latest patch status?
Yeah i guess that makes sense capnq.
Plus Richard posted in the "future of SE4" thread that this won't be the Last patch.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|