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September 13th, 2005, 03:00 AM
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Major
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Join Date: Apr 2004
Location: Atlanta, Georgia
Posts: 1,152
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Re: Question about worldships
Hmm, I don't know about earlier versions of the mod, but Devnull 1.71 doesn't have worldships. I just checked the data files, and the biggest non-monster mobile hull is the Super Monitor at 2000 kt. Monster races have the "Friggin HUGE Beast" at 10000 kt, but they are not intended to be played by humans.
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