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  #1  
Old September 19th, 2005, 06:12 PM
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Combat Wombat Combat Wombat is offline
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Default Re: Its that time again!

Well the testers and I in the last game went through 6 or 7 versions to get what we are using for this game. I am very confident that we have solved the majority if not all of the problems.
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A* Se+++ GdQ $? Fr! C* Css Sf-- Ai% Au M+++ Mp* S@ Ss++++ RNSHP Pw++ Fq+++ Nd++ Rp++ G++++ Mm++ Bb+++@ L+ Tcp--
Get the newest Version of Invasion! here: http://www.secenter.org/

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Old September 19th, 2005, 06:24 PM
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Starhawk Starhawk is offline
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Default Re: Its that time again!

Hey can I get some background info on what this whole "invasion" PBW is and how you guys go about it?

I know how to play SEIV so no smartass comments just some ground rules and all that for this particular PBW would be nice
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Old September 19th, 2005, 06:54 PM
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Combat Wombat Combat Wombat is offline
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Default Re: Its that time again!

Well theres 3 races
Monsters
Pirates
Normal

This game will feature a fair ammount of RP because of the pirates. Monsters kill and kill and kill. Normals are played like you would a stock race but there are alot of new components, ships, and facilities added.

The game will take place in a 255 system WPL Paradise. This game will be massive. In the previous game we have made it to sphereworlds being constructed but because of some balance issues earlier in the game the monsters really couldnt win but this game all of that is fixed so it will be quite fun.

Not sure what else you might want to know
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You can give a man fire and he will be warm for a day but set him on fire and he will be warm for the rest of his life.

A* Se+++ GdQ $? Fr! C* Css Sf-- Ai% Au M+++ Mp* S@ Ss++++ RNSHP Pw++ Fq+++ Nd++ Rp++ G++++ Mm++ Bb+++@ L+ Tcp--
Get the newest Version of Invasion! here: http://www.secenter.org/

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Old September 21st, 2005, 03:54 AM

Zereth Zereth is offline
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Default Re: Its that time again!

Quote:
Combat Wombat said:
Well the testers and I in the last game went through 6 or 7 versions to get what we are using for this game. I am very confident that we have solved the majority if not all of the problems.
Eh, I think the monsters need balancing. The "Berserker" and "Bloodthirsty" happiness types mean that one major setback can drop their happiness in the toilet, making it harder to rebuild the fleet you absolutely need since the only significant way of reducing your population's anger is winning fights.

Also, are the crossover tech armors supposed to be much larger for their damage resistance than the normal armors?
EDIT: Also, the Pirate Corvette hull says it has a 750% maintence reduction.

EDIT EDIT: I also expect to see everybody simply putting self-destruct devices on their designs so that the pirates can't get them. And the mosnter Immune System appears to no longer provide acutal boarding defense, meaning that one level 1 boarding party could destroy any monster.
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