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September 30th, 2005, 01:42 PM
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Major
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Join Date: Aug 2004
Location: Salt Lake City
Posts: 1,032
Thanks: 0
Thanked 1 Time in 1 Post
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Re: caelum
wow, you can teleport immobile pretenders!? I could have been using my blood fountain much more efficiently; there are about 30 blood spells I never even used 
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September 30th, 2005, 01:46 PM
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Lieutenant General
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Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
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Re: caelum
Quote:
Morkilus said:
wow, you can teleport immobile pretenders!?
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All but the sphinx.
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September 30th, 2005, 01:47 PM
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General
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Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
Thanks: 0
Thanked 22 Times in 22 Posts
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Re: caelum
And you can only use Teleport on those other Pretenders: Cloud Trapeze will NOT work, and other teleporting spells... well, they may work, but I seem to recall they don't.
So, I guess you could say all other immobile Pretenders can Teleport, but they can't teleport.
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September 30th, 2005, 01:56 PM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
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Re: caelum
Quote:
quantum_mechani said:
Quote:
Morkilus said:
wow, you can teleport immobile pretenders!?
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All but the sphinx.
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hmm, are you sure the mictlan giant head can teleport?
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September 30th, 2005, 02:01 PM
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Lieutenant General
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Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
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Re: caelum
Quote:
archaeolept said:
Quote:
quantum_mechani said:
Quote:
Morkilus said:
wow, you can teleport immobile pretenders!?
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All but the sphinx.
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hmm, are you sure the mictlan giant head can teleport?
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Yes.
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October 1st, 2005, 06:14 AM
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Sergeant
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Join Date: May 2004
Posts: 338
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Re: caelum
I tried some single player games where I tried to teleport the mictlan stone head on enemy home provinces real soon. Didn't work too well ashamely  .
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October 1st, 2005, 06:29 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: caelum
Teleporting Sphinx was a killer strategy on Dom:PPP. There is a reason Sphinx is REALLY immobile in DomII...
And while this thread started as a Caelum thread, I have enjoyed reading these super-bless posts. I like good discussion, whereever I find it.
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October 1st, 2005, 08:02 AM
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Sergeant
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Join Date: Jun 2005
Location: England
Posts: 264
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Re: caelum
I have tried teleporting an oracle, and 5 mages into an enemies home province... and I also had some magic carpets with some commanders eg: storm genrals castellans and gave them the most beefiest sacred troops I could buy and whupped them big!
(PD of 50, 50 troops guarding, pretender 4 mages) worked really well
__________________
I went to royal cornwall 8/6/06-9/6/06...
met a girl...
Chloe I will remember as always yet love is fickle and past loves fly out of mind in a matter of days
jut like Rosanna
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