.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT > Campaigns, Scenarios & Maps
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old October 22nd, 2005, 11:31 AM
Pyros's Avatar

Pyros Pyros is offline
Colonel
 
Join Date: Mar 2005
Posts: 1,668
Thanks: 0
Thanked 5 Times in 5 Posts
Pyros is on a distinguished road
Default Advanced Topo map designing

IMPORTANT NOTE:
The following example is based on a TOPO MAP with COPYRIGHT, so I can't present you the topo map that I used to make this SP map.*****

Hi,

this is how to make an accurate topo map (this could take several days).
First you start by editing a clear map and putting coordinates every one (1) Km.
Look at the picture:
Attached Images
File Type: jpg 389148-topo_0.JPG (196.2 KB, 129 views)
Reply With Quote
  #2  
Old October 22nd, 2005, 11:34 AM
Pyros's Avatar

Pyros Pyros is offline
Colonel
 
Join Date: Mar 2005
Posts: 1,668
Thanks: 0
Thanked 5 Times in 5 Posts
Pyros is on a distinguished road
Default Re: Advanced Topo map designing

Next task is to transfer the elevations from the topo map to your SP map. This is the most difficult task and requires knowledge how to read a topographic map and keeping track of the coordinates:

Attached Images
File Type: jpg 389149-topo1.jpg (364.3 KB, 123 views)
Reply With Quote
  #3  
Old October 22nd, 2005, 11:38 AM
Pyros's Avatar

Pyros Pyros is offline
Colonel
 
Join Date: Mar 2005
Posts: 1,668
Thanks: 0
Thanked 5 Times in 5 Posts
Pyros is on a distinguished road
Default Re: Advanced Topo map designing

Next will be the addition of water elements, dense forest and light forest, rough in four stages, but I will present you the final stage:

Attached Images
File Type: jpg 389150-topo-rough.jpg (453.1 KB, 132 views)
Reply With Quote
  #4  
Old October 22nd, 2005, 11:41 AM
Pyros's Avatar

Pyros Pyros is offline
Colonel
 
Join Date: Mar 2005
Posts: 1,668
Thanks: 0
Thanked 5 Times in 5 Posts
Pyros is on a distinguished road
Default Re: Advanced Topo map designing

After several re-visions if you are good you will get a result like this one:

Attached Images
File Type: jpg 389151-topo_pair2.jpg (85.8 KB, 115 views)
Reply With Quote
  #5  
Old October 22nd, 2005, 01:13 PM
Artur's Avatar

Artur Artur is offline
Second Lieutenant
 
Join Date: Jun 2005
Location: Budapest
Posts: 403
Thanks: 1
Thanked 1 Time in 1 Post
Artur is on a distinguished road
Default Re: Advanced Topo map designing

I use the same technique .
When making my big scenarios in SPWaW I used the grid numbers.

Artur.
__________________
"Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat.", Sun Tzu
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:47 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.