.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT
Notices


 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #4  
Old November 3rd, 2005, 08:15 PM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,987
Thanks: 480
Thanked 1,922 Times in 1,250 Posts
Mobhack is on a distinguished road
Default Re: Barbed Wire / Tanks question

And I have had AI tanks and armoured cars, halftracks etc happily trundle through BW, some getting stuck in the process.

It comes down to what it thinks is worthwhile in route-planning, so if there is a really wide wire entanglement it will often decide to go through rather than round. If there appears a gap (assuming it knows of no mines in that gaphex ! within maybe 6-10 hexes then it will often take the detour, as it thinks wire is a potential breakdown hex (which it is, like marsh and streams).

Tanks are a good way to flatten wire, until you get one tangled up with wire in the sprockets.


Cheers
Andy
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:34 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.