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View Poll Results: Should treelords have the immobile flag?
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Yes
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18 |
54.55% |
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No
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15 |
45.45% |
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January 14th, 2006, 09:38 AM
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Colonel
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Join Date: Apr 2002
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Re: Treelords in Conceptual Balance
IMHO Immobile Treelords are pretty useless...and additionnal measures to keep them totally immobile (no misc for example) only make this worse.
And why should they be immobile ? They're trees, but magical ones ! Tolkienite Ents do move eventually, so why Dom Treelords couldn't ? "Natural" explanations such as "trees don't move" are out of place here : did someone ever cross an Ice Devil IRL ? Still I see them in every game I play ! 
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January 14th, 2006, 09:41 AM
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Colonel
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Join Date: Aug 2005
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Re: Treelords in Conceptual Balance
but the fact that a treelord can go flying around just seems stupid. even in a fantasy game
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January 14th, 2006, 09:47 AM
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Colonel
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Re: Treelords in Conceptual Balance
Quote:
shovah said:
but the fact that a treelord can go flying around just seems stupid. even in a fantasy game
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Sure, but it's not a Treelord problem ! A flying fountain doesn't make much more sense...
I remember the game where I put 3 Tarrasques on a Flying carpet, I had a good laugh too 
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January 14th, 2006, 09:59 AM
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Colonel
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Re: Treelords in Conceptual Balance
true but does a fountain need roots in the ground?
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January 14th, 2006, 11:11 AM
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Colonel
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Join Date: Apr 2002
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Re: Treelords in Conceptual Balance
Quote:
shovah said:
true but does a fountain need roots in the ground?
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It needs some link to a source, doesn't it ? 
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January 14th, 2006, 11:26 AM
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Colonel
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Re: Treelords in Conceptual Balance
well if yoour thinker of the pretender chassis the divine spirit in them IS their sorce
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January 14th, 2006, 12:40 PM
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National Security Advisor
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Re: Treelords in Conceptual Balance
What about the Nature itself, if the treelords happen to be somewhat less egoistic embodiments of the etenral forces than the spirit of the Oracle?
Anythign can be axplained away with magic. Some things just conjure so strange images to our minds that they are best left alone, EVEN if they could be logically explained. It's the opposite of urban legends and myths, IMO - they are believed to be true without any proof, often even though they can be logically disproved.
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February 4th, 2006, 07:12 PM
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Colonel
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Re: Treelords in Conceptual Balance
Could we stop these kinda ridiculous disputes about what could or not do a Treelord if ever a such thing existed ?
IMO the question is to know if, *in the Dom2 game*, a Treelord should or not be tagged immobile for gameplay, interest and balance. The rest is really useless babble ...
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February 6th, 2006, 12:20 PM
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First Lieutenant
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Re: Treelords in Conceptual Balance
I have photographic evidence of treelords using flying carpets in real life, so that should settle this dispute 
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January 14th, 2006, 05:46 PM
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General
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Join Date: Nov 2000
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Re: Treelords in Conceptual Balance
Quote:
shovah said:
true but does a fountain need roots in the ground?
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Does a treelord?
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