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View Poll Results: Should treelords have the immobile flag?
Yes 18 54.55%
No 15 45.45%
Voters: 33. You may not vote on this poll

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  #1  
Old January 14th, 2006, 09:41 AM

shovah shovah is offline
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Default Re: Treelords in Conceptual Balance

but the fact that a treelord can go flying around just seems stupid. even in a fantasy game
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  #2  
Old January 14th, 2006, 09:47 AM

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Default Re: Treelords in Conceptual Balance

Quote:
shovah said:
but the fact that a treelord can go flying around just seems stupid. even in a fantasy game
Sure, but it's not a Treelord problem ! A flying fountain doesn't make much more sense...
I remember the game where I put 3 Tarrasques on a Flying carpet, I had a good laugh too
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  #3  
Old January 14th, 2006, 09:59 AM

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Default Re: Treelords in Conceptual Balance

true but does a fountain need roots in the ground?
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Old January 14th, 2006, 11:11 AM

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Default Re: Treelords in Conceptual Balance

Quote:
shovah said:
true but does a fountain need roots in the ground?
It needs some link to a source, doesn't it ?
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  #5  
Old January 14th, 2006, 11:26 AM

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Default Re: Treelords in Conceptual Balance

well if yoour thinker of the pretender chassis the divine spirit in them IS their sorce
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  #6  
Old January 14th, 2006, 12:40 PM
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Default Re: Treelords in Conceptual Balance

What about the Nature itself, if the treelords happen to be somewhat less egoistic embodiments of the etenral forces than the spirit of the Oracle?

Anythign can be axplained away with magic. Some things just conjure so strange images to our minds that they are best left alone, EVEN if they could be logically explained. It's the opposite of urban legends and myths, IMO - they are believed to be true without any proof, often even though they can be logically disproved.
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  #7  
Old January 25th, 2006, 02:04 PM
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Default Re: Treelords in Conceptual Balance

Quote:
Endoperez said:
Anythign can be axplained away with magic. Some things just conjure so strange images to our minds that they are best left alone, EVEN if they could be logically explained. It's the opposite of urban legends and myths, IMO - they are believed to be true without any proof, often even though they can be logically disproved.
I kink of think that even in a fantasy game, book, or movie, there needs to be some internal logic and limitations based upon some premis. Otherwise eveything is just arbitrary, which ultimately is boring. A lot of kludge game balancing takes place because the authors didn't really give thought to creating natural limitations.
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  #8  
Old February 4th, 2006, 07:12 PM

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Default Re: Treelords in Conceptual Balance

Could we stop these kinda ridiculous disputes about what could or not do a Treelord if ever a such thing existed ?

IMO the question is to know if, *in the Dom2 game*, a Treelord should or not be tagged immobile for gameplay, interest and balance. The rest is really useless babble ...
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  #9  
Old February 6th, 2006, 12:20 PM

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Default Re: Treelords in Conceptual Balance

I have photographic evidence of treelords using flying carpets in real life, so that should settle this dispute
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  #10  
Old February 6th, 2006, 02:08 PM

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Default Re: Treelords in Conceptual Balance

show us them then but i agree that we need to stop these 'trees cant fly' comments. for balance and thematic reasons though id say immobile and stay that way.
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