.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old October 25th, 2001, 10:40 PM
jimbob's Avatar

jimbob jimbob is offline
First Lieutenant
 
Join Date: Sep 2001
Location: Edmonton, Alberta, Canada
Posts: 738
Thanks: 0
Thanked 0 Times in 0 Posts
jimbob is on a distinguished road
Default Re: Flagships

In many mods I get Messages along the lines of "component cannot be used on this ship type". It seems important to me that the new components should only be used on the special "command-hulls".

The command-hulls may not be super expensive to build, but should be very expensive to maintain (is maintenance calculated directly from cost?) because all the best cuts of Alberta beef would go to the Admirals ship. Realistically tho, all the new equipment and excellent personell would end up on the command ship, so it should have a fantastically high maintenance cost compared to the other ships.

Finally, I like the idea from Beck, only one of the special components should have a combat effect on the sector. This will keep people from loading up on just command-ships in a particular sector.

Just my thoughts,
Jimbob


>Typo<

[This message has been edited by jimbob (edited 25 October 2001).]
__________________
Jimbob

The best way to have a good idea is to have lots of ideas.
-Linus Pauling
Take away paradox from the thinker and you have a professor.
-Søren Kierkegaard
Reply With Quote
  #2  
Old October 25th, 2001, 11:32 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Flagships

quote:
OK Modders, Here's the challenge....
Within the existing Game (newest Patch) Can we implement what is being discussed?
Or something simlar to:
New hull Designs (i.e. Command Cruiser): With a high Maintenance cost and that are the only hulls that can accept new components such as:
Flag Bridge(Used in addition to regular bridge. Must exist before any bonuses from other components are applied)
Fleet Fire Control: Bonuse to Attack
Fleet Defense Control: Bonus to Defense (or if certain mods are in use a bonus to Point-Defense)
Fleet Communications: Bonus for combat movement or xperience?
Any others?
Only bonuses from 1 ship can be applied per fleet.
So Can something like this be done?

1) Flagship equals major maintenance.
So totally done
Use the 50% maintenance ability from bases, but multiply the "value1" amount by -20.
That gives Flagships 10x more maintenance compared to regular ships.
I reccommend putting this ability into the "Flag Bridge", so that the standard hulls can be reused.

Having separate fleet-bonus-generating sub-stations would make it difficult to limit their use to flagships.

You could put all of the abilities into the FlagBridge, and make it 150KT in size. That would guarantee that they are only used on flagships by definition

It may also be possible to come up with a scheme of +ve and -ve maintenance changes to limit their use.

It could also be set so that the maintenance on Flag equipment is extremely high, but one is required in every fleet in order to have a chance of winning.
If not having a flagship saves you 20K per turn, but drops your accuracy against flagship-using enemy fleets to 1%, you're toast.
If flagship parts were made as expensive as SM, you would limit them nicely. Forcing them to use a Flag Bridge could be difficult, unless you included that space in the specific bonus components.
IE, have "Flag Bridge + Fire control", "Flag Bridge + Defense Control", "Flag Bridge + Fire/Defense Control combo"... etc, all as single (large) components.

IF component restrictions by hull are possible, that would work great, but I don't think the patch included support for them.


[This message has been edited by suicide_junkie (edited 25 October 2001).]
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:19 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.