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  #1  
Old February 21st, 2006, 09:12 AM
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Default Re: Space Empires IV: AI Races/Ship Sets

The Battlestar Galatica Colonial Fleet v1.0

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The twelve colonies of the Colonial Republic were attacked and destroyed by a race of machines known as the Cylons. Following this attack a fleet of some two hundred ships, lead by a soon to be retired military commander escaped into the vastness of space. After nearly twenty years on the run the fleet found a new home world. Using every last ship as a resource a new colony was founded. Fearing that the Cylon’s would find and attack them, the majority voted to dismantle the entire fleet, including military ships, and adopt a philosophy of isolation. For nearly four hundred years they lived in peace. But now with the resources of their world dwindling, they must once again look to the stars.
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File Type: zip 407533-BSG.zip (773.9 KB, 1379 views)
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  #2  
Old May 30th, 2006, 05:20 PM
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Default Re: Space Empires IV: AI Races/Ship Sets

Contest Ship Set Complete

This file contains all five of the contest ship sets.
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File Type: zip 426849-ContestRaces.zip (2.53 MB, 875 views)
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  #3  
Old May 30th, 2006, 05:23 PM
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Default Re: Space Empires IV: AI Races/Ship Sets

The Atrocitionians
V 1.0

Only recently were the Atrocitionians able to achieve space flight. Since that time they have expanded their empire with considerable effectiveness. They were created many millions of years ago as a means of protection. The beings that created them have long since become extinct, leaving their machines to rule their world.
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File Type: zip 426850-Atrocitionian.zip (471.2 KB, 616 views)
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  #4  
Old May 30th, 2006, 05:25 PM
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Default Re: Space Empires IV: AI Races/Ship Sets

The Derajil
V1.0

All attempts at obtaining a historical accounting of the Derajil people have been met with extreme hostility. Even covert attempts have failed to produce much information about their history. We do know that the Derajil have only recently obtained space flight ability, more likely than not through the salvaging of a crashed alien ship. It is advised that any race encountering the Derajil take extreme caution and expedite any and all efforts toward homeworld defense.
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File Type: zip 426852-Derajil.zip (572.2 KB, 655 views)
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  #5  
Old May 30th, 2006, 05:26 PM
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Default Re: Space Empires IV: AI Races/Ship Sets

The Mahebaw
V1.0

The Mahebaw are selective about the information that they will release about their history. Little is known about them except that they are a very old race that only recently acquired space travel technology. Although they are mostly peaceful, they have in recent years grown more aggressive and have begun to expand out into the galaxy with some degree of aggressiveness and hostility.
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File Type: zip 426854-Mahebaw.zip (542.8 KB, 631 views)
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  #6  
Old May 30th, 2006, 05:27 PM
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Default Re: Space Empires IV: AI Races/Ship Sets

The Patriarchs
V1.0

We know that the Patriarchs homeworld was populated by humans from Earth around 10,500 A.D. Earth standard time. According to Patriarch historical files, a race known only as the "Takers" landed on old world, Earth, and took them to the new world, Patriarch, in order to save them from a great catastrophe. We know that these "takers" were responsible for populating a great many worlds with human beings over many eons. The Patriarchs began developing space travel around the same time as other races and are considered to be an aggressive empire-expanding race with a strong desire for conquest.
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File Type: zip 426855-Patriarch.zip (476.7 KB, 637 views)
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  #7  
Old May 30th, 2006, 05:28 PM
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Default Re: Space Empires IV: AI Races/Ship Sets

The Progenitors
V 1.0

Progenitor history is one of war that can only be rivaled by the warring history of Earth. Recently Progenitor scientists were able to develop space faring technology thus allowing the Progenitors to erupt upon the galactic scene with the violence and force of an ancient and deadly caldera.
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File Type: zip 426856-Progenitor.zip (471.6 KB, 674 views)
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  #8  
Old December 30th, 2007, 10:22 PM
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Default Re: Space Empires IV: AI Races/Ship Sets

Just a note for anybody intending to use the IFN shipset.
The ship mini portraits are 32pel x 32pel instead of the required 36 x 36, so if you want to use this shipset, you'll need to edit them up to the right size.
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Old May 30th, 2006, 05:29 PM
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Default Re: Space Empires IV: AI Races/Ship Sets *DELETED* *DELETED* *DELETED*

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  #10  
Old May 30th, 2006, 06:10 PM
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Default Re: Space Empires IV: AI Races/Ship Sets

The Xurian
Version 1.0
6-14-2006

View The Set at SE.net (hosted by Space Empires.net

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The Xurians are a rather unique race in that they never developed space travel on their own, but instead learned of it from an the crash wreckage of an unknown alien spaceship discovered on their homeworld. Being a highly adaptive & inquisitive race of reasonable technological capability, they worked hard at retro-engineering the downed alien ship's science & technology. They eventually developed their own versions of the discovered technologies, which they quickly used to start exploring and colonizing the nearest regions of their home space. Soon they expanded outward, and eventually colonized enough new worlds to form their own empire. Though relative newcomers to space, they have gained a huge jumpstart with the discovery of alien technology and have adapted rapidly.
Attached Files
File Type: zip 426861-Xurian.zip (946.9 KB, 575 views)
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