.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #6  
Old April 3rd, 2006, 08:09 PM
NTJedi's Avatar

NTJedi NTJedi is offline
General
 
Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
NTJedi is on a distinguished road
Default Re: Some questions [Modding related]

Quote:
DominionsFAN said:

3. Can we add new spells for the various nations? I would like to add new nation specific summons for my mod. This would be very important for me design wise.

4. Can we add new buildings? [Example: Blacksmith, which will allow the player to recruit certain types of troops.]

Now this would be sweet... I did advise new buildings in the wishlist perhaps we'll see this new feature. I also like the idea of adding new spells or items without having to remove existing ones.

Blacksmith - recruit new types of units or upgrading existing ones

Shipyard - commander enters and 2 turns later receives item for transporting units across water.

===============
===============

makes me wonder if siege weapons have also been added... doubtful, but it would be a nice option. Perhaps the modding capabilities will make it possible.
__________________
There can be only one.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:51 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.