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  #21  
Old April 7th, 2006, 11:17 AM
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Default Re: Instant Repair possible?

If the satellite itself does not use supplies, weapon supply usage is irrelevant. Ships, fighters and drones should be the only hulls actually using supplies.
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  #22  
Old April 7th, 2006, 01:21 PM
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Default Re: Instant Repair possible?

Any weapon will use supplies regardless of the hull type it is on. You just have to include this in the supply usage line when creating the component (weapon).
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  #23  
Old April 7th, 2006, 01:25 PM
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Default Re: Instant Repair possible?

Keep in mind a ship itself does not use supplies. It is the engines, weapons, and so forth IN the ship that uses the supplies. This applies to all hull types (fighters, drones, ships, weapon platforms). Drones are somewhat of an exception as they also have a limited life span the modder does not toy with. Come to think of it I am not even sure a modder can.

Speaking of drones can’t they make a warp point jump? Yes I believe so, that just solved my problem!!!! Happy, happy, joy, joy!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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  #24  
Old April 7th, 2006, 01:48 PM
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Default Re: Instant Repair possible?

The thing with satellites and supplies is that satellites get built-in quantum reactors for free. Supply use on any satellite-mounted weapons is irrelevant because the supplies available is always limitless, right up until the satellite is completely destroyed.

Before you start rejoicing too much about drones, keep in mind that the only order you can give a drone is "attack", and you can't cancel a drone's orders. Drones also cannot join fleets, they never combine into convenient stacks to allow easy selection of an entire pile of 50 drones to give the same orders to, and even if multiple drones go through a warp point on the same day they will come out the other side and fight in much smaller groups. All of these issues are hardcoded and not moddable.
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  #25  
Old April 7th, 2006, 03:54 PM

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Default Re: Instant Repair possible?

Quote:
President_Elect_Shang said:
Drones are somewhat of an exception as they also have a limited life span the modder does not toy with. Come to think of it I am not even sure a modder can.

From Settings.txt:
Code:
 Drone Supply Usage Per Turn               := 0 



Presto! Drones that can live forever. However, the drone still needs supplies to move and to fire it's weapons. Also, I am not sure what would happen to a drone that uses up all of it's supplies in this case, is it dead in the water or does it blow up?
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  #26  
Old April 7th, 2006, 07:57 PM
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Default Re: Instant Repair possible?

The drone will blow up.

Weapon platforms, bases and satellites have infinite supplies. Any supply ratings of components mounted on them are irrelevant.
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  #27  
Old April 7th, 2006, 09:25 PM
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Default Re: Instant Repair possible?

Quote:
Imperator Fyron said:
The drone will blow up.

Weapon platforms, bases and satellites have infinite supplies. Any supply ratings of components mounted on them are irrelevant.
Back to my first idea, the drones will work fine for the other items I have planed.
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