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  #1  
Old May 19th, 2006, 05:21 PM

chabex chabex is offline
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Default Re: mod: The Sword of Inevitable Righteousness

This stuff is reeeeally nice!!! Congrat's! I just love the mercenary corvette (lots of gun ports :-))
I although discovered a bug - choosing XGP ship I found the particle vortex cannon and of course put on the ship the following happened: during battle the cannon started firing when enemy was in range, but only in one direction. It did not tracked the ship!!! Is it intentional?

And just out of curiosity: does someone working on Babylon 5 mod or ships? It would be great...
  #2  
Old May 19th, 2006, 10:19 PM

SaintCloister SaintCloister is offline
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Default Re: mod: The Sword of Inevitable Righteousness

Ah, right. The XGP has only one turret to complement its two missile ports (which are only useful with guided missiles unless you've got a very careful aim, i'm afraid). I tried to model the ship after the Outlaw Star (of the series by the same name) which uses missiles for just about everything except point defense and ship-to-ship melee.
Still wondering if it might be possible to script grappler arms into the game.

Original SIR dev thread @ Infinite space federation
 

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