What is the actual status of DoGA models and texture for use with SEV. I know it's been posted that the poly count is high and that any existing models would have to be converted. What about scale? Will there be any rescaling needed for SEV. A lot of postings have been speculation, is anything definite yet?
Thanks Ed, I have some stuff I've been working on but my free time has only opened up recently. They'll probably be on SEVI by the time I get anything done for SEV!