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  #1  
Old August 12th, 2006, 06:39 AM
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Default Re: OT: DoGA parts and textures

FOUND THEM !!!

Here's a link to the site, for any who are interested...

Sunset's Model File Repository (Free To Use)
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  #2  
Old August 15th, 2006, 02:29 PM
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Default Re: OT: DoGA parts and textures

What is the actual status of DoGA models and texture for use with SEV. I know it's been posted that the poly count is high and that any existing models would have to be converted. What about scale? Will there be any rescaling needed for SEV. A lot of postings have been speculation, is anything definite yet?
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Old August 15th, 2006, 06:04 PM
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Default Re: OT: DoGA parts and textures

There is a scale factor in SE5's data files, just like in Starfury, so you can scale your models however you like
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Old August 17th, 2006, 09:41 AM
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Default Re: OT: DoGA parts and textures

Thanks Ed, I have some stuff I've been working on but my free time has only opened up recently. They'll probably be on SEVI by the time I get anything done for SEV!
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