Looks much better than the earlier one, and that one was nice too.
Have you tried using #seaplayers command? It might limit random AI nations as well as what human players can select, and it SHOULD do that even if it currently doesn't.
I'm very proud of the name I suggested being good enough for this map.
Endoperez said:
Looks much better than the earlier one, and that one was nice too.
Have you tried using #seaplayers command? It might limit random AI nations as well as what human players can select, and it SHOULD do that even if it currently doesn't.
I'm very proud of the name I suggested being good enough for this map.
Nop, haven't tried that command. I gotta take a look at it.
"Training is principally an act of faith. The athlete must believe in its efficacy: he must believe that through training he will become fitter and stronger, that by constant repetition of the same movements he will become more skillful."
Version 1.01 .map file can be downloaded now. [attachment]
- Map errors has been fixed. [Thanks for the report]
- The province in the middle has been balanced. [Thanks for the suggestions] -> it is defended by 3 commanders and 50 trolls now. Previously it was defended by like 150+ units, it wasn't the best setting for blitzes. Also there is an Academy of War + Silver Mine now. The pop of the province is decreased to 35.000 from 45.000.
"Training is principally an act of faith. The athlete must believe in its efficacy: he must believe that through training he will become fitter and stronger, that by constant repetition of the same movements he will become more skillful."