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Old November 2nd, 2006, 06:26 PM

Phoenix-D Phoenix-D is offline
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Default Re: Space Empires V Editor 1.1 Released

Couple of points on the component editor:
-There's no way to make Damage Type a forumla.
-A few of the fields that should be text boxs are lists (Weapon Delivery Type, Explosion, Sound, etc). Having the list works nicely for selecting a common type, but it makes it impossible to enter a custom type.
-It screams when adding a custom unit type, component type, or General Group. Not a problem except it won't let you save with these "errors"!

EDIT: the error there is the program not liking components with maximum levels > 100.
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Old November 2nd, 2006, 06:29 PM

Devnullicus Devnullicus is offline
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Default Re: Space Empires V Editor 1.1 Released

Quote:
Phoenix-D said:
Couple of points on the component editor:
-There's no way to make Damage Type a forumla.
-A few of the fields that should be text boxs are lists (Weapon Delivery Type, Explosion, Sound, etc). Having the list works nicely for selecting a common type, but it makes it impossible to enter a custom type.
-It screams when adding a custom unit type, component type, or General Group. Not a problem except it won't let you save with these "errors"!
1) Damage Types are read from "DamageTypes.txt". If you want to add a damage type, you need to edit that file. The field name ending in "Formula" is actually misleading and got me for a while too. In reality, this field is not a formula, but instead a value that references another file.

2) All fields that are combo boxes get their values from other files or seem to be hardcoded values in the game. If a field in the file would allow arbitrary user input, I had the combo box allow it as well. Most do not.

3) Please elaborate (and give an example) of the third problem?
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