|
|
|
 |

November 2nd, 2006, 09:45 PM
|
National Security Advisor
|
|
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Various Issues Gameplay issues
1. fixed in the next patch. Amusingly enough you CAN go through this warp points..just only in one direction.
2. Fighters use a massive amount of supplies, yes.
3. Stock isn't very well balanced. Fortunately it only gets really broken in an all-tech game.
__________________
Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
|

November 2nd, 2006, 10:02 PM
|
 |
Sergeant
|
|
Join Date: Feb 2001
Location: Utah
Posts: 221
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Various Issues Gameplay issues
So what is the solution to using carriers? I consider the disappearance of supplies after being transfered onto fighters a bug.
|

November 2nd, 2006, 10:16 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: Various Issues Gameplay issues
You could mod in some supply generation to the carrier hulls as a temporary workaround (or use a lot of such comps on their designs).
|

November 3rd, 2006, 02:28 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
|
|
Re: Various Issues Gameplay issues
Also, it is better than having fighters get magical free supplies and ordnance every time they're launched.
__________________
Things you want:
|

November 4th, 2006, 09:11 AM
|
 |
First Lieutenant
|
|
Join Date: Feb 2004
Location: The Netherlands
Posts: 739
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Various Issues Gameplay issues
Or use the real-world-solution, add supplyships..........................
|

November 4th, 2006, 03:11 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: Various Issues Gameplay issues
Supplies do not get returned to the carrier though, so there is a huge hole in the system... Fighters need to return the supplies when they are recovered, since cargo items can't track supplies.
|

November 4th, 2006, 04:39 PM
|
Private
|
|
Join Date: Oct 2006
Posts: 34
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Various Issues Gameplay issues
This definitely seems like the biggest problem. A carrier could supply several battles if fighters returned what they didn't use, and it would be able to move after a long fight.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|