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Old November 11th, 2006, 08:34 PM

DingBat DingBat is offline
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Default Re: SE5 gets some... \"recognition\"


Seriously, 80% is WAY too high for a game in this condition, regardless of any potential.

Is anyone here actually going to argue otherwise?
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Old November 11th, 2006, 08:38 PM

Phoenix-D Phoenix-D is offline
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Default Re: SE5 gets some... \"recognition\"

Not really. I'd sit it around 70-75 myself. Like I said, some places are more forgiving of bugs than others, and UI, while painful, isn't a death blow.

should point out that I haven't had more than a few of CTD bugs or other game-ending crap to deal with..that does color things a bit.
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Old November 11th, 2006, 08:52 PM

Raapys Raapys is offline
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Default Re: SE5 gets some... \"recognition\"

I've not really had any game-breaking events. If it wasn't because of the combat slowdowns in turn processing with the latest patch, I'd probably give it about 75-80% with the Balance mod right now: the remaining issues for me are the UI, AI and fog of war issues.

However, as long as the slowdowns remains I really can't get myself to sit down through the long waits, so I end up playing something else most of the time. Hoping for a quick fix from Aaron.
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