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November 13th, 2006, 12:29 AM
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Private
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Join Date: Jul 2005
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Re: SE5 gets some... \"recognition\"
I have a question I would like to ask, but before I do I want to make it known that I haven't bought the game yet because it hasn't arrived at any stores where I live and I will not buy it using steam and I already have Starfury so I won't be buying it from Strategy First.
I have read a lot of people trying to justify SEV being released in an unfinished state by saying that SEIV was released in a similar state (at least that's my take on it). My question is if both games were released with a lot of bugs then why did SEIV generally produce higher review ratings than what SEV did? Example Gamespot gave SEIV an 81 and only gave SEV a 66. I think there might be something wrong with SEV that goes beyond the bugs and bad UI, I could be wrong and people are less tolerant of bugs than they were 6 years ago.
I will eventually purchase the game when it reaches the stores in my area knowing that there are a lot of dedicated and talented people creating mods and fixes for this game.
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November 13th, 2006, 12:43 AM
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Brigadier General
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Re: SE5 gets some... \"recognition\"
I suggest getting it from ebGames. It comes with SE4 free, which did me no good since I already have SE4, and StarFury, and SE3, and SE2… Ah poop! I play this game WAY to much. At least they dropped it off at my door which was better than running out to the store. As for the differences in reviews I haven’t seen the article for SE4 you mention but some to things to consider are:
1. SE4 was not mass marketed to the shelves so it drew less fire at release time.
2. Since it drew less fire the review you mention may not have been written until after several patches had been released.
3. SE4 did not have to contend with 3D, it is 2D.
4. SE4 was not “real time” combat, it was turn based.
5. To me SE4 was more of an evolution of SE3. SE5 is more like a new game, especially when you get under the hood and start trying to mod this beast!
Just food for thought. As I remember it when SE4 came out I couldn’t even get it to run. I had to email Aaron with my system specs for help.
Edited in: Double POOP! I just found my copy of SE1! What kind of a sick-o am I?
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November 13th, 2006, 12:45 AM
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National Security Advisor
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Re: SE5 gets some... \"recognition\"
Make sure you weren't reading a review of SE4 Gold, for one.
For two, SE4 was just as buggy/weird, but its bugs were a bit different. Less crashing, more game-breaking: ground combat continuing after a victory, dumb AI, losing value when looking at the Empire Report screen, stuff like that.
SE5 shouldn't have been released when it was, but I'm still happy I got my hands on it then. 
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November 13th, 2006, 01:23 AM
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Shrapnel Fanatic
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Re: SE5 gets some... \"recognition\"
Demorve said:
I have read a lot of people trying to justify SEV being released in an unfinished state by saying that SEIV was released in a similar state...
It wasn't justification, so much as just saying that MM has a history of releasing early. It was annoying then, annoying now.
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November 13th, 2006, 02:48 AM
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Shrapnel Fanatic
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Re: SE5 gets some... \"recognition\"
Someone should have asked Aaron why he chose to allow SFI to release the game early knowing that this would be the response. Hell I would enjoy knowning why the game was released in the state that it was released in. I think we would all be a bit less disenfranchised if we knew the reason behind the decision. But then again its really none of our business. But still it would be nice to know.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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November 13th, 2006, 06:03 AM
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Corporal
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Re: SE5 gets some... \"recognition\"
Aren't all games released early for one simple reason: money? No more money to fund development, need a cash infusion asap for whatever reason. The usual "budget, quality, time - choose two" paradigm, and some can manage the three better than others.
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November 13th, 2006, 06:22 AM
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Shrapnel Fanatic
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Re: SE5 gets some... \"recognition\"
AT: Do you have any evidence that SF1st forced a release? It was my understanding that Aaron Hall chose to release it then...
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November 13th, 2006, 05:51 PM
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Shrapnel Fanatic
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Re: SE5 gets some... \"recognition\"
Quote:
Imperator Fyron said:
AT: Do you have any evidence that SF1st forced a release? It was my understanding that Aaron Hall chose to release it then...
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Good point Fyron. I don't. I guess forced was a bad choice of words. Prompted perhaps?
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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November 13th, 2006, 05:56 PM
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Shrapnel Fanatic
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Re: SE5 gets some... \"recognition\"
Quote:
And I still see nothing but apologist propaganda from Atrocities and Fyron.
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Very interesting choice of words. (I agree with Fyrons response to this comment.)
Additionaly, I make no apologies for Malfador or SFI. They knew what they were doing when they chose to do it. All I have ever tried to do is point out two simple facts. 1. That Aaron made this game on his own at his own expense with no support or help from any other developer or publisher aside from his usual outstanding team of artists that have colaborated with him in the past. All of the programing is his work. And 2. that despire being released in such a poor condition, the game will improve and that is entirely do to the feed back that Aaron recieves from the people who play the game.
I hope that this clears up any false presumptions. And if you want to flame people, go back to the MOO3 forums where you belong.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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November 13th, 2006, 06:09 PM
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Shrapnel Fanatic
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Re: SE5 gets some... \"recognition\"
frightlever are you by chance from the old MOO3 forums? Are you here from there to do what most people did to that forum after the abysmal POS Masters Of Orion 3 was released? If so I would hope that you wouldn't.
While SE V has its flaws, it kicks the hell out of MOO3 and SFI and Malfador have done a better job supporting SE V than those vile POS bastards who developed and released MOO3 ever did for that game.
These forums here at Shrapnel are a decent place to come and post. However if all you want to do is pick on people and attack a game that you don't like, then go to the official SpaceEmpresV web site and complain there.
That is your right, but frankly hearing your incessant babble here is getting on my nerves and while I have made some rude comments recently for which I am deeply embarrassed, I will put my foot back into my mouth one more time, and extend you one last courtesy; SE V is and will be a game that shall be played for a very long time. Its really a shame that you don't see this, and one can only hope that you will eventually choose to stop playcating us with your "blame them" comments and move forward into constructive and productive posting.
Quote:
EDIT: Oh. And "get a life" from the guy with 17k posts. Irony. Look it up.
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I think that if you had bothered to look up any of Fyrons post you will see that he has been here over five years and that 99% of his posts have all been on topic and helpful, unlike any of your current posts!
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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