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  #1  
Old December 20th, 2006, 06:20 AM

iaen iaen is offline
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Default Re: Adamant Mod 0.16.00 Released

I started a singleplayer game with the new components.txt posted here, but it looks like it's still broken for the two AI's living on ice worlds.
The others have pretty much fully colonized the part of the galaxy I can see, and they're both stuck with a single planet.
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Old December 20th, 2006, 10:08 AM
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Arralen Arralen is offline
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Default Re: Adamant Mod 0.16.00 Released

Quote:
iaen said:
I started a singleplayer game with the new components.txt posted here, but it looks like it's still broken for the two AI's living on ice worlds.
'Was only partly fixed. Try this file, should work better ... .
You'll have to start a new game, though, to be sure the AI designs the colonizers correctly.
Attached Files
File Type: zip 481171-Components.zip (201.2 KB, 387 views)
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As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
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Old December 20th, 2006, 01:05 PM

iaen iaen is offline
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Default Re: Adamant Mod 0.16.00 Released

Thank you, that does work better!

In spite of your advice, I couldn't help but try it in my current game...
It took them a year or so, but they seem to have caught on nicely. Besides the exact component versions, their designs look identical to what the other races use.
I designed a colonizer manually for one of them, which it seems to have built and then marked obsolete in favour of its own new design.

Ofcourse, they do have about a hundred planets worth of catching up to do now...
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