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  #1  
Old December 22nd, 2006, 03:34 AM
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Default Re: StarFire TC

Yaa!!!! Beta !!!!!
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  #2  
Old December 24th, 2006, 01:40 PM
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Default Re: StarFire TC

Thanks to some help I have worked through the last few bugs in the generation of the planets. Now I need to adjust the sensors, build the system layouts and the beta will be ready; if you are interested can PM me. Depending on how many want to test this out I may be turning people away.
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Old December 26th, 2006, 02:55 AM
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Default Re: StarFire TC

I am canceling the galaxy creation step and going straight to testing. It seems the creation process as it works now is useless. PM me if you would like to test.
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  #4  
Old December 30th, 2006, 05:38 PM
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Default Re: StarFire TC

I need conformation that generational components are phasing out. Since the latest patch I have noticed that I don’t need to reload SE5 to get the components to phase out when they are supposed to.
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Old December 30th, 2006, 05:49 PM

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Default Re: StarFire TC

Can't confirm. My Frigate with a requirement of level < 2 and my DUC with a requirement of Projectile Weapons < 2 both required a reload to show up.
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  #6  
Old December 30th, 2006, 05:53 PM
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Default Re: StarFire TC

I would like to take a look at those if you don't mind. I have never had a problem with items showing up for build and use (both my hull types and components) my problem has always been getting them to go away when they are replaced by an improved version. Do I understand you right that you can't get your hull and component to appear for use? No I'm sure I am misunderstanding you.
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Old December 30th, 2006, 05:57 PM
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Default Re: StarFire TC

Quote:
Phoenix-D said:
Can't confirm. My Frigate with a requirement of level < 2 and my DUC with a requirement of Projectile Weapons < 2 both required a reload to show up.
So you want the FG and DUC to appear when you have reached level 3 or higher in their respective fields? Why did you set them like that?
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Old December 30th, 2006, 07:30 PM

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Default Re: StarFire TC

I misspoke. They don't -disappear-.
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