|
|
|
 |

December 22nd, 2006, 11:29 AM
|
Private
|
|
Join Date: Dec 2006
Posts: 2
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
The option \"No warp points\"
What is the purpose of this option when beginning a new game? I've played with it selected for quite a few turns but I can't seem to escape my home system.
Surely I am missing something?
Thanks 
|

December 22nd, 2006, 11:31 AM
|
 |
First Lieutenant
|
|
Join Date: May 2003
Location: Gettysburg Sector
Posts: 785
Thanks: 7
Thanked 5 Times in 5 Posts
|
|
Re: The option \"No warp points\"
You need to research stellar manipulations I believe to get the ability to open warp points.
|

December 22nd, 2006, 11:33 AM
|
Private
|
|
Join Date: Dec 2006
Posts: 2
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: The option \"No warp points\"
Awesome thanks.
|

December 22nd, 2006, 04:12 PM
|
First Lieutenant
|
|
Join Date: Aug 2003
Location: New Zealand
Posts: 776
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: The option \"No warp points\"
even then, in se5 you need to know where a system IS before you can open a warp point there.
in se4 you knew the locations of the systems from the begining of the game, so that was not a problem
__________________
[img]/threads/images/Graemlins/Flag_NewZeland.gif[/img]
|

December 22nd, 2006, 04:20 PM
|
National Security Advisor
|
|
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: The option \"No warp points\"
apparently not, because SEV doesn't make you pick a system, it just gives a list of system names and distances..
__________________
Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
|

December 22nd, 2006, 07:46 PM
|
 |
First Lieutenant
|
|
Join Date: May 2003
Location: Gettysburg Sector
Posts: 785
Thanks: 7
Thanked 5 Times in 5 Posts
|
|
Re: The option \"No warp points\"
I miss the old method.
"Pick star... any star!"
|

December 23rd, 2006, 04:01 AM
|
Sergeant
|
|
Join Date: May 2002
Posts: 279
Thanks: 2
Thanked 0 Times in 0 Posts
|
|
Re: The option \"No warp points\"
The old system was better both for realism and functionality. Any race with technology even close to the ability to travel through space (let alone opening warp points) should be able to make a reasonably accurate star-chart of thier immediate vicinity. But not so in SE5. I could understand if there was a tech area to enable this, but there isn't even that.
Anyone know if this is something that can be switched on in the settings?
|

December 23rd, 2006, 07:22 PM
|
 |
First Lieutenant
|
|
Join Date: May 2003
Location: Gettysburg Sector
Posts: 785
Thanks: 7
Thanked 5 Times in 5 Posts
|
|
Re: The option \"No warp points\"
SE5's system could've also used the fog of war allowing you to see all systems in a certain radius, but at the same time allow people to create facilities for dedicated stellar observation.
|

December 23rd, 2006, 07:36 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
|
|
Re: The option \"No warp points\"
The real issue here is *which* stars are connected...
If there are 100,000 stars in the galaxy, but only 100 can be accessed via warp point openers, then a map of all the stars would be useless.
__________________
Things you want:
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|