Re: Getting SEV to work with linux
Well all Aaron would need to do is dumb down SE V, using Empires At War as an example, and presto he would have a great game for the 360.
O/C dumming down the game would mean that it wouldn't be worth playing, but hey, stupid people love simple games and we all know that most stupid people will fork over $500.00 for a 360 so it goes without saying, the game could be a success.
EAW programs have stated that they wanted to add more depth to the game but the edict was "keep it simple so most people can play it." That is just sad. But it proved to be a good business model as the game sold well over half a million copies. (THATS A LOT of simple minded people money out there.)
Simple sells. Its as simple as that. Make the game simple, and port it to the X-box 360 and then watch the $$$ roll your way.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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