|
|
|
 |

December 5th, 2001, 04:31 PM
|
Major
|
|
Join Date: Apr 2001
Location: Rosario, Argentina
Posts: 1,047
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Infantry
I had made 1kt and 2 kt infantry, without bridge and without life support.
I had made special tiny weapons but the weapon mount looks like a good idea, I'll have to try it.
|

December 5th, 2001, 06:31 PM
|
 |
Colonel
|
|
Join Date: Dec 2001
Location: Penury
Posts: 1,574
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Infantry
I really like the idea of allocating the troop units to battalion, regiment and divisional size units.
Can this be done on the basic SEIV (with 1.49 patch)? I havn't seen the relevant button but is there any way, like fleets, that you can create an army and allocate troops to it? eg click on army button, add in 150 small troops and call the whole thing '1st Marine Division' or whatever takes your fancy?
All replies gratefully accepted.
Regards
__________________
Ook ook ook ook OOK
|

December 7th, 2001, 10:30 AM
|
 |
Corporal
|
|
Join Date: Oct 2001
Posts: 99
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Infantry
GrowlTigga:
There is no way in basic 1.49 to "bundle" up troops like you describe, except (temporarily) inside a transport or on a planet.
Val:
[Q]Some other ideas I had were: making the mounts various degrees of training/arming (Militia/Garrison/Standard/Elite/SpecOps) [/q]
I had never thought of using mounts to simulate superior training or "special" forces... that gives me alot of new ideas...
Noble713:
That's just darn sharp. And you could, or course, design the troops with the proper mix and type of specific companies for specific missions. Clever.
CombatSquirrel
|

December 7th, 2001, 05:44 PM
|
Major
|
|
Join Date: Oct 2001
Location: Lansdale, PA
Posts: 1,022
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Infantry
quote: CombatSquirrel
I had never thought of using mounts to simulate superior training or "special" forces... that gives me alot of new ideas...
Can't wait to hear the results
Noble713:
That's a really cool idea! What values did you set for the various 'units'? How many different components did you wind up with?
|

December 7th, 2001, 05:51 PM
|
Corporal
|
|
Join Date: Oct 2001
Location: La Coruña, Spain
Posts: 112
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Infantry
I think that some races should not be able to use infantry. How a gas-giant born soldier will fight in a rock plante? His body is designed to "float" in the atmosphere. 
__________________
So it shall be written...
So it shall be done...
--------------------
|

December 7th, 2001, 06:22 PM
|
Major
|
|
Join Date: Oct 2001
Location: Lansdale, PA
Posts: 1,022
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Infantry
Maybe with special combat suits. Something like power armor or encounter suits.
|

December 8th, 2001, 12:32 AM
|
Corporal
|
|
Join Date: Oct 2001
Location: La Coruña, Spain
Posts: 112
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Infantry
quote: Originally posted by Val:
Maybe with special combat suits. Something like power armor or encounter suits.
But then it will be very similar to a standard troop (Since it will need life support, armor and several devices such antigravity, etc.) It will be like a "mini-troop"
__________________
So it shall be written...
So it shall be done...
--------------------
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|