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January 14th, 2007, 10:18 PM
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Private
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Join Date: Dec 2006
Location: Seattle, US
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Re: Twiceborn bug
Has anyone figured out a good way to get your wight mage without a heap of afflictions? I had a pretty funny experience where my newly born wight mage had lost his head and both arms! It was pretty damned funny, but he didn't make for much of a mage...
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January 14th, 2007, 10:43 PM
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Corporal
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Join Date: Nov 2003
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Re: Twiceborn bug
Cast regeneration then charge into combat.
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January 15th, 2007, 12:51 AM
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First Lieutenant
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Join Date: Dec 2003
Location: Calgary, Canada
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Re: Twiceborn bug
For example, If he is not cold resistant (or you can make him non-cold-resistant) he can just put him besides somebody with cold aura (or who can cast breath of winter) and command casting spells. Eventually he'll die from hypothermia and that doesn't cause any afflictions as far as I know. In the next life (twiceborn'd) he will learn from past experiences and will get cold resistance 
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January 15th, 2007, 09:49 AM
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Colonel
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Join Date: Apr 2002
Location: Near Paris, France
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Re: Twiceborn bug
Quote:
Zarkon said:
Has anyone figured out a good way to get your wight mage without a heap of afflictions? I had a pretty funny experience where my newly born wight mage had lost his head and both arms! It was pretty damned funny, but he didn't make for much of a mage...
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My idea (to have it drown) was very good for that, a pity that it's buggy... 
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January 15th, 2007, 12:22 PM
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Private
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Join Date: Dec 2006
Location: Seattle, US
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Re: Twiceborn bug
I've run into a strange sort of variant on this bug. I'm playing MA Ermor and when I killed my mage, he didn't revive at all. I got a message about "such and such's skill in death magic has increased" but no sign of the wight mage. Same thing happened when I cast ritual of rebirth on a dead champion. I already tried quitting and reloading the turn with no results. Is there a workaround to this glitch?
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January 15th, 2007, 01:20 PM
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General
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Join Date: Jun 2003
Location: az
Posts: 3,069
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Re: Twiceborn bug
Quote:
Zarkon said:
I've run into a strange sort of variant on this bug. I'm playing MA Ermor and when I killed my mage, he didn't revive at all. I got a message about "such and such's skill in death magic has increased" but no sign of the wight mage. Same thing happened when I cast ritual of rebirth on a dead champion. I already tried quitting and reloading the turn with no results. Is there a workaround to this glitch?
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Only thing comes to mind is that twiceborn won't revive undead mages into a wight mage. And ritual of rebirth will only work if your dead champion is currently listed within the hall of fame.
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January 15th, 2007, 02:19 PM
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Private
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Join Date: Dec 2006
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Low level whining
While I really like the concepts of twiceborn and ritual of rebirth, (and I really do; they're such wonderfully creative ways of reviving the dead) I would love to turn my mages into liches & my commanders into wraiths. Or for that matter, my mounted commanders into death knights...
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