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January 18th, 2007, 02:25 PM
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Brigadier General
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Resource Changes
Here is a capture of the change over to the MC system. Ok I know it isn't greatest but at least you can read the letters. I think they are a wee bit to large.

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President Elect Shang; Tal-Re Republic of Free Worlds
Welcome to Super Vegeta’s Big Bang Attack… Welcome to OBLIVION!
“Don Panoz made an awesome car and… an incinerator” Bill Auberlen
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January 18th, 2007, 02:56 PM
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Brigadier General
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Next Patch to SFTC
I didn't have plans to post what is on the next patch until I had it ready to go. However, considering the recent discussion over Retro-Construction I decided to post this:
2. Added -- Components may now be sorted by clicking “Filter Comps” in the “Create Design” Window. Options for sorting are “All Components”, “HT 1”, “HT 2”, so forth up to “HT 16”, and “Required” as in components that are required on most but not all designs.
That will make the design portion of normal and retro-construction much easier.
__________________
President Elect Shang; Tal-Re Republic of Free Worlds
Welcome to Super Vegeta’s Big Bang Attack… Welcome to OBLIVION!
“Don Panoz made an awesome car and… an incinerator” Bill Auberlen
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January 18th, 2007, 04:09 PM
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Brigadier General
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Re: Next Patch to SFTC
I will need suggestions as to how many people would work in the following facilities:
Space Yard
Space Port
Resupply Depot
Industrial Complex
Organics Farm (I spelled Orgasmic first  ; glad I caught that one)
Research Center
Forward Supply Base
University
__________________
President Elect Shang; Tal-Re Republic of Free Worlds
Welcome to Super Vegeta’s Big Bang Attack… Welcome to OBLIVION!
“Don Panoz made an awesome car and… an incinerator” Bill Auberlen
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January 18th, 2007, 04:51 PM
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Sergeant
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Re: Next Patch to SFTC
Organics Farm (I spelled Orgasmic first ; glad I caught that one
ya should have left it in
other then that why does se4 have up to lvl HT18 in it 
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January 18th, 2007, 06:26 PM
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Re: Next Patch to SFTC
Quote:
Ironmanbc said:other then that why does se4 have up to lvl HT18 in it
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I'm afraid you lost me here. SE4 has level HT18 what? The SFTC goes to level HT16 for hull sizes, industrial output, and tech area satisfaction for some components. The SFTC-Lite only goes to HT16 and that is for hull sizes and industrial output. Is that what you meant?
__________________
President Elect Shang; Tal-Re Republic of Free Worlds
Welcome to Super Vegeta’s Big Bang Attack… Welcome to OBLIVION!
“Don Panoz made an awesome car and… an incinerator” Bill Auberlen
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January 18th, 2007, 08:55 PM
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Sergeant
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Re: Next Patch to SFTC
I'm afraid you lost me here. SE4 has level HT18 what? The SFTC goes to level HT16 for hull sizes, industrial output, and tech area satisfaction for some components. The SFTC-Lite only goes to HT16 and that is for hull sizes and industrial output. Is that what you meant?
[/quote]
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January 18th, 2007, 08:57 PM
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Re: Next Patch to SFTC
 ok then how do I do a quote
ok go easy on me i'm still learning how to do this
umm the file is the one I got off of the Post#http://seiv.pbw.cc/graphic/index.jsp and on high tech it go's to HL18 thats where I saw it
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January 20th, 2007, 10:58 PM
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Re: Next Patch to SFTC
How exactly do you install it? Do I need to put all the files into the correct folders?
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January 20th, 2007, 11:05 PM
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Brigadier General
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Re: Next Patch to SFTC
Download it into the "GameTypes" folder and extract it, next time you start SE5 you will see it as an option.
__________________
President Elect Shang; Tal-Re Republic of Free Worlds
Welcome to Super Vegeta’s Big Bang Attack… Welcome to OBLIVION!
“Don Panoz made an awesome car and… an incinerator” Bill Auberlen
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January 21st, 2007, 12:48 AM
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Re: Next Patch to SFTC
Very nice. Awesome work. Now all we need is some different ship sets and a good working AI.
Edit: But I did notice one thing, even though datalink says only 1 per vehicle effective, you can put more on, wouldn't this negate the fact of it being able to be damaged since one could just load as many onto the ship as possible?
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