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January 26th, 2007, 06:11 PM
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Re: when trampling, are att / def skills important
and even the attack or defense boni of the weapons will not help when trampling, right?
same applies for additonal attacks like the gore attack? when trampling, units cannot even use their additional attacks, even if it originates from an artifact?
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January 26th, 2007, 06:22 PM
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Re: when trampling, are att / def skills important
The defense bonus will help when the minotaurs are being attacked by the enemy. So if you're 100% positive they'll be ONLY trampling you could equip them with two shields(luck shield and totem shield).... if you want an extra type of attack have them wear a spirit helmet.
I'm not sure if the stone bird, astral serpent, floating spear would also provide extra attacks. This I don't know. I know the chi boots and horned helmet would not provide an extra attack during trampling.
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January 26th, 2007, 07:07 PM
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Re: when trampling, are att / def skills important
ic -- so the fact that they tend to go berzerk is actually a problem, since the increased attack value is irrelevant -- at least as long as they are trampling.
and the decreased defense value does matter in the likely case that the enemy strikes back.
but what about the increased strength? is that helpful while in trample-mod?
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January 26th, 2007, 08:55 PM
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Brigadier General
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Re: when trampling, are att / def skills important
I think only size and movement will help while trampling. If you cant get any more increase to movement(long strides/quickness) then buff him with defence, prot, reinvig, regen, luck, ethereality ect.
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January 26th, 2007, 09:05 PM
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Re: when trampling, are att / def skills important
thx alot everybody 
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January 28th, 2007, 08:58 PM
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Re: when trampling, are att / def skills important
Ethereal trampling unit?
lol
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