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  #1  
Old February 19th, 2007, 03:40 PM

Rasit Rasit is offline
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Default Re: Fever Fetish

In one of my games I found a province where I could build Kapa cheiftans (turtle guys with recuperation), when I placed a fever fetish on a one of them they got diseased but they never lost any hitpoints.

I wonder if the latent recuperation of the unit cured them of the disease and allowed them to go back to full health and they subsequently got diseased again on the beginning of a new turn.

The only bad thing is that I only got one firegem after 8 turns.
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  #2  
Old March 6th, 2007, 10:48 PM
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CyborgMoses CyborgMoses is offline
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Default Re: Fever Fetish

That's odd... I've put fever fetishes on Kappa, and they suffered from normal disease effects. They also produced fire gems at a normal rate.
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  #3  
Old March 7th, 2007, 12:02 AM
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FAJ FAJ is offline
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Default Re: Fever Fetish

kappa doesnt have regenration. It has recuperation. the fetish just keeps diseasing him, right?
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Old March 7th, 2007, 12:14 AM

Aleph Aleph is offline
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Default Re: Fever Fetish

Maybe recuperation is affected by life/death scales?
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Old February 11th, 2008, 03:41 PM
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Default Re: Fever Fetish

It seems that it may be a good idea to wear fetishes on already diseased units. If some turns must pass (some hitpoints must be lost) for a fetish to start working then it may be worth diseasing someone with fetish and only after two turns wearing a fetish back on him (use it somehow else for these turns).
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