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  #1  
Old March 29th, 2007, 12:29 PM

MaxWilson MaxWilson is offline
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Default Re: Weird Affliction

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For example, the manual says it's possible to miss each other and I've just never, ever seen that happen in play (and I've heard veterans say the same thing).
I didn't realize it was possible to miss each other, but this explains some weird things I've seen in a recent game, where I *thought* I had all the angles covered and the enemy army still showed up where I thought it wouldn't. I had assumed I just made a mistake but maybe the armies missed each other.

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  #2  
Old March 29th, 2007, 02:02 PM

Ironhawk Ironhawk is offline
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Default Re: Weird Affliction

Lets make sure we are all talking about the same thing. When I think of two armies "missing" each other, I think of two armies in adjacent provinces, both attempting to move into each others province on the same turn. A "miss" would then be that no battle occurs and both armies exchange control of their respective provinces.

If this is the same thing that you are all talking about then: I've never seen two armies "miss" each other in all my years of dominions playing. So much so that I am sure that it is not possible, regardless of the manual or anecdotal evidence to the contrary.
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Old March 29th, 2007, 08:28 PM
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vfb vfb is offline
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Default Re: Weird Affliction

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Ironhawk said:
Lets make sure we are all talking about the same thing. When I think of two armies "missing" each other, I think of two armies in adjacent provinces, both attempting to move into each others province on the same turn. A "miss" would then be that no battle occurs and both armies exchange control of their respective provinces.

If this is the same thing that you are all talking about then: I've never seen two armies "miss" each other in all my years of dominions playing. So much so that I am sure that it is not possible, regardless of the manual or anecdotal evidence to the contrary.
In a 'miss', two battles would occur, not zero. Both armies would need to fight the PD and any armies summoned, recruited, or moving into the territories on that turn.

But yeah, I've never seen it happen either (In all my entire 2 weeks of playing ).
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Old March 29th, 2007, 08:56 PM

Sombre Sombre is offline
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Default Re: Weird Affliction

TirAsleen: My pretender wasn't an SC. If he'd been there with the army, we'd have won and he'd have saved me a lot of casualties. I just didn't realise that a handful of chaff units could totally pin a 200-odd unit attack group.

Seems people aren't 100% certain what's going on here, but I know I'm not going to be flying in a commander to help with any battles in the future - I'll take an extra turn and put them with the army.
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Old March 31st, 2007, 06:43 PM

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Default Re: Weird Affliction

Just yesterday, i had armies miss each other.
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  #6  
Old April 1st, 2007, 02:26 AM
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Default Re: Weird Affliction

I've seen it happen occassionally, but it's quite rare.

Also, I think sieges, and especially moving forces to break siege, moving sieging force away from the castle or reinforcements to the castled province and/or breaking siege might cause weird effects. The order of movement is affected by ownership of the provinces in question, and the province under siege isn't owned by the besieger but the besieged...
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