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April 21st, 2007, 05:06 PM
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Brigadier General
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Join Date: Oct 2006
Location: Northern Ireland
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Re: Early game use of Succubus
I never knew cat charm helped. I know theres the whole more femenine thing but does it actually help?
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April 21st, 2007, 10:51 PM
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BANNED USER
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Join Date: Feb 2007
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Re: Early game use of Succubus
Does the MR reduction offered by items even help the succubus attempt?
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April 22nd, 2007, 02:08 AM
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Shrapnel Fanatic
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Re: Early game use of Succubus
Ive been putting it on Ozeidas or whatever that Arcos unit is. Maybe not the same but Im not sure if anyone has tested it. But I would think that a case could be built succubus atack being magical based.
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May 20th, 2007, 03:58 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
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Re: Early game use of Succubus
Quote:
Shovah32 said:
I never knew cat charm helped. I know theres the whole more femenine thing but does it actually help?
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I never saw any confirmation on this rumor so I think that it's just a legend. Have a look at this Dom2 thread: http://www.shrapnelcommunity.com/thr...?Number=271358
This reply by Kristoffer O indicates that it doesn't help a unit to seduce, but only against being seduced:
http://www.shrapnelcommunity.com/thr...648#Post251648
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May 20th, 2007, 05:16 PM
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Sergeant
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Join Date: Oct 2006
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Re: Early game use of Succubus
When I was splashing out on items I'd equip them with a bottle of living water, wand of the phoenix and boots of quickness, as well as a few defensive items.
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May 21st, 2007, 11:43 AM
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Brigadier General
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Join Date: Oct 2006
Location: Northern Ireland
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Re: Early game use of Succubus
A subbubus with a lucky coin(safety), skullface(skelespam), bottle of living water and lifelong protection is a very nasty assasin/seductress.
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May 21st, 2007, 01:49 PM
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First Lieutenant
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Join Date: Feb 2007
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Re: Early game use of Succubus
A Skull Earing is generally good enough to kill just about anything human or humanish, but more serious combatants won't be beaten by anything less than a powerful mage. That means that a big investment of items is generally not worth the time.
On a related note, in a SP game I once came across an indie province with Phantasmal Warriors. Curious, I sent in a seducer and got Boliver Wise, an Air 6 Illusionist!
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May 21st, 2007, 02:20 PM
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Major General
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Re: Early game use of Succubus
Quote:
Shovah32 said:
A subbubus with a lucky coin(safety), skullface(skelespam), bottle of living water and lifelong protection is a very nasty assasin/seductress.
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Try to get quickness on there as well, so you can skelespam 10 skeles a combat round instead of 5. Reinvig's good as well, if you can get reinvig. 8 over 50 rounds you can skele spam 500 skeletons. 
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May 21st, 2007, 03:00 PM
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Major
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Join Date: Apr 2004
Location: La La Land (California, USA)
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Re: Early game use of Succubus
While quickness on a mage worked well in Dominions II, I believe that in
this version of the game, it works a bit differently. It's fine if you
expect to slug it out in hand to hand, but I do not think it speeds up
casting at all.
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May 21st, 2007, 03:24 PM
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Major General
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Join Date: Mar 2007
Location: Seattle
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Re: Early game use of Succubus
It does speed up casting through items. A W9 Helkarl with a Staff of Corrosion, for instance, does 3 bolts in 2 rounds.
-Max
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