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April 28th, 2007, 04:32 PM
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Major General
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Join Date: Sep 2006
Posts: 2,198
Thanks: 90
Thanked 32 Times in 22 Posts
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Re: Battling Ancient Rabid Kahunas (BARK) - Starts Sun
Quote:
PashaDawg said:
Hi Meglobob:
Oh darn! I had intended to invite all the players in WOOF, but unintentionally forgot you. 
I think we could add one more player. That would still keep it at about 13 provinces per player. What would be your top 4 choices for nations? They will be "assigned" according to preferences of players tonight.
Pasha
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The story of my life!
1st:- Pangaea
2nd:- Helheim
3rd:- Vanheim
4th:- R'lyeh
Thanks for letting me in.
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April 28th, 2007, 07:26 PM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Nations
The nations have been "assigned". Most players got their first choice.
Sorry to Dakar for not waiting longer. I am an eager beaver, but there are plenty of nations left from which to choose. Let me know which you would like.
Pasha
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April 28th, 2007, 11:18 PM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Re: Nations
Ok. Dakar chose Helheim.
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April 29th, 2007, 10:22 AM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Victory Condition
I am thinking of changing the victory condition to
either 5 out of 14
or 6 out of 14.
What do other players think?
Pasha
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April 29th, 2007, 10:25 AM
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Lieutenant Colonel
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Join Date: Feb 2004
Location: Chicagoland
Posts: 1,266
Thanks: 18
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Re: Victory Condition
Quote:
PashaDawg said:
I am thinking of changing the victory condition to
either 5 out of 14
or 6 out of 14.
What do other players think?
Pasha
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Under half seems low.
__________________
In strait places gar keep all store,
And burn the plain land them before:
Then shall they pass away in haste,
When that they find nothing but waste...
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April 29th, 2007, 10:30 AM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Re: Victory Condition
I figured that in WOOF, the victory condition is 5 out of 12, and that is working out well for an interesting game that will probably eventually win with a "real" victor opposed to a draw.
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April 29th, 2007, 10:31 AM
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Lieutenant General
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Join Date: May 2004
Location: Bavaria , Germany
Posts: 2,643
Thanks: 1
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Re: Victory Condition
5 out of 14 seems indeed enough, this way you cannot turtle + build up forever but are eventually forced to fight  .
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April 29th, 2007, 01:04 PM
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Major General
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Join Date: Sep 2006
Posts: 2,198
Thanks: 90
Thanked 32 Times in 22 Posts
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Re: Victory Condition
Quote:
PashaDawg said:
I figured that in WOOF, the victory condition is 5 out of 12, and that is working out well for an interesting game that will probably eventually win with a "real" victor opposed to a draw.
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Yea. WOOF's a good guideline I reckon, 5 capitals is pretty tough to get, yet not impossible.
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