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Old May 3rd, 2007, 06:03 PM
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Default Re: The new units

Quote:
Dedas said:
Great! Looking forward to it.
Here is how the game went.

The air shield is a huge help against missile units. I am not sure that this is the best bless for these guys, but as expected, the bless made them fairly immune to archers.

The assassin Sidhes are hardcore. I made one my prophet and she pwnd phace most the game until she came across a Mictlan commander that summoned imps.

I hadn't played glamour nations in a long time, so it was fun raiding behind enemy lines. A strategy I had not been able to use since what seemed like forever ago. Stealth preaching with glamour units is fun too

The firbolg units are fairly hearty and one of my Bean Sidhes ended up becoming my elemental site hunter.

One thing not mentioned in the thread comparing these units to merman mages is the fact that the sidhe have very long lifespans and no chance of old age even with picks like 4 air etc.

In retrospect, the air 9 is an excessive bless I think. You can go lower air and still have good results vs archers I believe.

Watch your scales, I went with sloth 2 and I had difficulty recruiting the high resource sidhe units.
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