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				June 9th, 2007, 01:34 PM
			
			
			
		  
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				Global Ritual Questions
	
			 
             
			
		
		
		
		Some late game global ritual questions: 
 
1. I heard that the most gems you can ever put into a global is 999 - is that true? Does that include the base cost of the spell? 
 
2. I know ritual casting sites (e.g. Conjuration 20) discount the initial ritual spell cost - do they have any effect on the extra gems spent to boost the power of the spell? 
 
3. When casting global spells I know each level above the minimum boosts the strength of the spell by 5. Do magic boosting items you are wearing affect this - or does it only look at your innate ability in the magic path? 
 
Any help ASAP would be greatly apperciated! 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				June 9th, 2007, 02:16 PM
			
			
			
		  
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				General 
				
				
				
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				Re: Global Ritual Questions
			 
             
			
		
		
		
		
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				Velusion said: 
Some late game global ritual questions: 
 
1. I heard that the most gems you can ever put into a global is 999 - is that true? Does that include the base cost of the spell? 
			
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 True, including base gem cost.
 
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				Velusion said: 
2. I know ritual casting sites (e.g. Conjuration 20) discount the initial ritual spell cost - do they have any effect on the extra gems spent to boost the power of the spell? 
			
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 The game was bugged that the extra gems only count if you exceed the normal gem cost without any bonus. I don't think that it's fixed yet. So boni for summons and one-shot spells are good, for globals they're not really useful.
 
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				Velusion said: 
3. When casting global spells I know each level above the minimum boosts the strength of the spell by 5. Do magic boosting items you are wearing affect this - or does it only look at your innate ability in the magic path? 
			
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 Didn't we talk about this in the Eventide game? I am not sure, I think somebody claimed that the base level counts towards it. You might want to whip up a quick test game to confirm it.  
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				June 9th, 2007, 02:21 PM
			
			
			
		  
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				Re: Global Ritual Questions
			 
             
			
		
		
		
		
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				lch said: 
The game was bugged that the extra gems only count if you exceed the normal gem cost without any bonus. 
			
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 Not sure I understand exactly what you mean by "bonus".  
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				June 9th, 2007, 02:26 PM
			
			
			
		  
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				Corporal 
				
				
				
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				Re: Global Ritual Questions
			 
             
			
		
		
		
		the casting discount from sites 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				June 9th, 2007, 02:41 PM
			
			
			
		  
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				Re: Global Ritual Questions
			 
             
			
		
		
		
		
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				Methel said: 
the casting discount from sites  
			
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 I suppose I wanted to know - in the above example - if I put in 200 gems into the 100 base cost global on a ritual casting (20) site, would I be reinforcing the site with 120 gems, 100 gems or some other number?
 
Please include how confident you are of your answer as well    
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				June 9th, 2007, 03:05 PM
			
			
			
		  
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				Re: Global Ritual Questions
			 
             
			
		
		
		
		With 100 gems AFAIK. Pretty confident. Just whip up a quick test game to confirm it. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				June 9th, 2007, 03:22 PM
			
			
			
		  
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				Re: Global Ritual Questions
			 
             
			
		
		
		
		
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				lch said: 
With 100 gems AFAIK. Pretty confident. Just whip up a quick test game to confirm it.  
			
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 A lot easier said than done - especially since the dispel/replace mechanism involves some luck.  
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				June 9th, 2007, 06:35 PM
			
			
			
		  
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				Major 
				
				
				
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				Re: Global Ritual Questions
			 
             
			
		
		
		
		it's only one OE die though, overcoming even a 20 gem differential would be less than a 1% chance. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				June 9th, 2007, 06:39 PM
			
			
			
		  
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				Re: Global Ritual Questions
			 
             
			
		
		
		
		
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				Micah said: 
it's only one OE die though, overcoming even a 20 gem differential would be less than a 1% chance.  
			
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 20 gem difference = 4 levels of disparity caused by item magic boosters... I don't have a game I can whip up to replicate that scenario.  
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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