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  #1  
Old February 4th, 2002, 09:29 PM
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Default Re: Things I would like to see in the next Version(s)...

Doooh, my fault, I should have mentioned that I meant a move to button for Drones, I apoligize and I usually just point and clik to move my ships, I don't use the M button, sorry for any confusion I caused, (my age is showing again)
I will edit my post. sorry

just some ideas mac
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  #2  
Old February 4th, 2002, 11:55 PM
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Default Re: Things I would like to see in the next Version(s)...

Sol III [All System Facs]

- then fill it with only cargo facilities and max out on minefields and defenses...

PvK

quote:
Originally posted by Phoenix-D:
"rename the planet like Sol III [FS] for FATE SHRINE and Empire Settings- Display Planet Names."

Doing that in multiplayer would be bad for your planet's health..

Phoenix-D

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  #3  
Old February 5th, 2002, 03:09 AM

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Default Re: Things I would like to see in the next Version(s)...

An auto-launch mines/fighters/sats for planets and bases, so production is not halted due to lack of storage room and you can plan more complex defensive strategies leaving mines/sats construction bases in wormholes and other key locations.

An alternative is a suicide_junkie's idea: when storage space is not enough to room the constructed units, launch them to space.

But I prefer the first option
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  #4  
Old February 5th, 2002, 10:13 AM
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Default Re: Things I would like to see in the next Version(s)...

My wishlist:
1)Ground tactical combat (even in a separate module).
2)Retreat from tactical combat for ships fasters than enemy ships.
3)A satellite automated launch routine which allow launch in Groups (like fighters) with selected placement (like formations for fleeet)in tactical combat.
4)The same as point 3) above for mines (I like very much the "base assault scenarios" in Star Fleet Battles).
5)Betters modifiers for range, damages and to hit bonuses for planetary (weapons platforms) and base's weapons.
Marco.
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  #5  
Old February 5th, 2002, 12:53 PM

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Default Re: Things I would like to see in the next Version(s)...

My Wishlist:
1)

Certain ruin componets found, can be researched for more teck level of this.
2)
Mystery Traders, powerful aliens who make pass through the galaxy in their world-sized ships, selling alien technology & (unique ships) in a cultural exchange for empires population.
3) Terriform comp) = ship can terriform planet from orbit. faster build.
4) Construction projects more ;
(a)Hollow world= outside looks like a world with a camoflauge space door, inside big enough to hide ships from sensers & to build ships hidden from enemy view.(b) Orbital intell base & research base ,for added resources.(c)Super orbital base shipyard.
5) Auxiliary controll, needs to be more ??? important to use.
6) Phased plantary shields, & regenerater.

FERENGI ACQUISITION #48 The bigger the smile, the sharper the knife.

[ 05 February 2002: Message edited by: HEMAN ]

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  #6  
Old February 5th, 2002, 03:53 PM
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Default Re: Things I would like to see in the next Version(s)...

1) Moddable.
Simply make a second, normal tech area that requires, say "Massive planetary shield" tech, and have it give you even bigger shield generators.
2) Can be created by a dedicated human player.
5) See B5 mod. With random armor skips, you really don't want to have a single point of failure (bridge) take out your ships
6) Phased shields are moddable. Use "phased shield generation" on a facility.
Regenerators and crystalline effects would be a welcome addition
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  #7  
Old February 5th, 2002, 05:08 PM

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Default Re: Things I would like to see in the next Version(s)...

Heman sounds like some of your ideas come from stars! supernova genesis.
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