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  #1  
Old July 25th, 2007, 05:36 PM
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Baalz Baalz is offline
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Default Re: Artillery Rituals

Rain of Toads by Mictlan. Why? Because blood slaves are so cheap that you can spam the hell out of it easily and early, crippling your opponent's castles while it really hurts.

Late game ghost riders is pretty devastating if you've got a good death gem income.
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Old July 25th, 2007, 05:44 PM
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Default Re: Artillery Rituals

oh right... its no ritual shame on me....
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Old July 25th, 2007, 05:47 PM

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Default Re: Artillery Rituals

I constantly end up getting 9 of 10 provinces with below 5000 population. Think the inhabitants of my games has read you're bloodhunting guide. They shuffle around to keep below the magic number
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Old July 25th, 2007, 06:01 PM
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Default Re: Artillery Rituals

I found send horror to be pretty devastating.

Jazzepi
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Old July 25th, 2007, 06:06 PM
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Default Re: Artillery Rituals

Send Lesser Horror can be good to fire several at once at small military groups, and is easier to cast than Send Horror. (Mictlan Moon Priests only need one astral buff to cast it)
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Old July 25th, 2007, 06:21 PM
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Default Re: Artillery Rituals

Ghost Riders, Earth Elementals, Manifestations, Murdering Winter, Flames from the Sky are kings.
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  #7  
Old July 25th, 2007, 07:02 PM
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Default Re: Artillery Rituals

I don't know if it qualifies as "Artillery", but I'm a fan of seeking arrow. It only damages commanders and not troops, but its a great way to try to cut an army's head off since it will always strike before an army can move.
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Old July 25th, 2007, 07:44 PM

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Default Re: Artillery Rituals

Murdering Winter!

Earth Attack. (Not artillery but it works if Seeking Arrow does). On that note, Send Tupilak.

Oh, and Beckoning. Oh, whoops, that's what the OP said (For a moment I though Beaconing was a spell I'd missed, I don't know all the blood spells yet ;P )
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Old July 25th, 2007, 07:47 PM

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Default Re: Artillery Rituals

I'm less of a fan of murdering winter due to the gem and research cost. On the other hand you do get it before flames from the sky and water doesn't have fantastic map spells anyway.

Earth attack fav assassin spell, just because it doesn't "couldn't find target" and attack caster.

Flames from the sky is nice, yet I always feel gyped when I cast it on a 300+ army and get 60 kills.

Mind hunt vs a non-astral nation is king 2 astral, good chance of killing an enemy. Spam it on an unprotected army and stop it in its tracks. Solo SC that's dominating but has no astral? Spam Mind hunt, even high MR will fall eventually. Love it... and hate it.
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