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July 25th, 2007, 05:36 PM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
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Re: Artillery Rituals
Rain of Toads by Mictlan. Why? Because blood slaves are so cheap that you can spam the hell out of it easily and early, crippling your opponent's castles while it really hurts.
Late game ghost riders is pretty devastating if you've got a good death gem income.
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July 25th, 2007, 05:44 PM
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Sergeant
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Join Date: Sep 2006
Location: Kaiserslautern, Germany
Posts: 324
Thanks: 8
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Re: Artillery Rituals
oh right... its no ritual  shame on me....
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July 25th, 2007, 05:47 PM
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Corporal
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Join Date: Feb 2007
Posts: 167
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Re: Artillery Rituals
I constantly end up getting 9 of 10 provinces with below 5000 population. Think the inhabitants of my games has read you're bloodhunting guide. They shuffle around to keep below the magic number 
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July 25th, 2007, 06:01 PM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
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Re: Artillery Rituals
I found send horror to be pretty devastating.
Jazzepi
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July 25th, 2007, 06:06 PM
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Private
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Join Date: Jul 2007
Posts: 47
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Re: Artillery Rituals
Send Lesser Horror can be good to fire several at once at small military groups, and is easier to cast than Send Horror. (Mictlan Moon Priests only need one astral buff to cast it)
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Given infinite time, a thousand monkeys with a thousand keyboards would eventually write the entire workings of Windows Vista.
Dwarf Fortress: The Grand Sixth Hall
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July 25th, 2007, 06:21 PM
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Major
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Join Date: Jan 2006
Posts: 1,055
Thanks: 4
Thanked 29 Times in 13 Posts
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Re: Artillery Rituals
Ghost Riders, Earth Elementals, Manifestations, Murdering Winter, Flames from the Sky are kings.
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July 25th, 2007, 07:02 PM
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Sergeant
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Join Date: Apr 2007
Location: Texas/Ohio
Posts: 363
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Re: Artillery Rituals
I don't know if it qualifies as "Artillery", but I'm a fan of seeking arrow. It only damages commanders and not troops, but its a great way to try to cut an army's head off since it will always strike before an army can move.
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July 25th, 2007, 07:44 PM
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Sergeant
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Join Date: Oct 2006
Location: Bay Area, CA. USA
Posts: 220
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Re: Artillery Rituals
Murdering Winter!
Earth Attack. (Not artillery but it works if Seeking Arrow does). On that note, Send Tupilak.
Oh, and Beckoning. Oh, whoops, that's what the OP said (For a moment I though Beaconing was a spell I'd missed, I don't know all the blood spells yet ;P )
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July 25th, 2007, 07:47 PM
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First Lieutenant
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Join Date: Jan 2007
Location: Tampa, FL
Posts: 687
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Re: Artillery Rituals
I'm less of a fan of murdering winter due to the gem and research cost. On the other hand you do get it before flames from the sky and water doesn't have fantastic map spells anyway.
Earth attack fav assassin spell, just because it doesn't "couldn't find target" and attack caster.
Flames from the sky is nice, yet I always feel gyped when I cast it on a 300+ army and get 60 kills.
Mind hunt vs a non-astral nation is king  2 astral, good chance of killing an enemy. Spam it on an unprotected army and stop it in its tracks. Solo SC that's dominating but has no astral? Spam Mind hunt, even high MR will fall eventually. Love it... and hate it.
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