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  #1  
Old August 15th, 2007, 09:57 AM
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Jazzepi Jazzepi is offline
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Default Re: Maenads and siege

Boo. Unfortunately, even after force hosting through about 20 turns of negative upkeep not a single one of the Pans deserted.

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Old August 15th, 2007, 10:50 AM

Wyatt Hebert Wyatt Hebert is offline
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Default Re: Maenads and siege

thejeff: As I pointed out, the admin income from the castle in the province goes to the owner of the castle. All the other income goes to the sieger.

Interesting that commanders can never disband. I suppose it makes Utterdark better for Lanka and/or Mictlan, who have upkeep commanders but can possibly go over to a fully non-upkeep army. granted, they'll never have money they don't pillage or get from events, but hey, them's the breaks.

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Old August 15th, 2007, 11:53 AM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Maenads and siege

After raising the taxes and pillaging the unrest to over 100 I pull out of the province for a few turns so I can attack with with spells and assassins.
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Old August 15th, 2007, 12:10 PM

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Default Re: Maenads and siege

That may also allow the AI to attack with some of it's force.
Which could be a good thing, as it'll let you kill off some troops and hopefully commanders.

I'm still surprised the AI doesn't slaughter all those maenads trying to break the siege. That's how my AI sieges always end.
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