|
|
|
Notices |
Do you own this game? Write a review and let others know how you like it.
|
 |

October 15th, 2007, 05:10 AM
|
 |
Captain
|
|
Join Date: Jun 2005
Location: 40km from the old frontline
Posts: 859
Thanks: 0
Thanked 15 Times in 7 Posts
|
|
Re: New Cold War 2020 mod version available!
Quote:
Whatīs about those T95 and T04? Are they entirely fictional? I thought it was the cherny oriol the latest design.
|
More or less. My T-95 is based on an early-90s concept which may or may not have led to something IRL. More detail on this one on Vasily Fofanov's page.
The T-04 is indeed very close to what is sometimes known as Cherny Oriol, aka Objekt 640... but have you ever seen a Soviet tank with a nickname, I ask?
Quote:
I couldnīt find any decent USA tank for 2020, other than an M1A2" marked as "obsolete MBT", I might be wrong.
|
Well, look in the Armor tab for anything formation with "MBT" in the name and starting 2004 you should find a suitable replacement for the Abrams... I'm not telling you more, you'll see what it looks like by yourself.
From 2015 all Abramses are NG reserve stocks only.
Regarding all this I'm looking into inserting unit info text files in the next release, that should clarify things a bit.
Quote:
I understand is no problem to pbem with other player having the same mod, is it?
|
Should be, as long as you don't mingle with the OOBs on your end.
P.S. the Su-47 icon isn't mine, it's an official one that's been hanging around for a lot of time.
|

October 15th, 2007, 06:00 AM
|
 |
Captain
|
|
Join Date: Jun 2005
Location: 40km from the old frontline
Posts: 859
Thanks: 0
Thanked 15 Times in 7 Posts
|
|
Re: New Cold War 2020 mod version available!
If I get rid of the Su-47, what is going to replace the Su-27/30/34 beyond 2010? I just like the design of it, and there was this icon already available. Note that, as with the MiG-39, the production fighter isn't necessarily identical to the concept demonstrator. The S-37 Berkut is only an aerodynamical base, while I had in mind a slightly lighter and less stealthy Su-47. The number 47 is as good as anything else.
Regarding the PAK-FA, I've been thinking about it for a while. I'd indeed need some light fighter to replace my MiG-35 by 2015-2020. For now I was considering something similar to the Sukhoi T-50, maybe smaller, but thanks for the info, I'll see what I can make of it.
|

October 17th, 2007, 10:41 PM
|
 |
Sergeant
|
|
Join Date: Jun 2005
Location: MTY NL MX
Posts: 336
Thanks: 73
Thanked 14 Times in 10 Posts
|
|
Re: New Cold War 2020 mod version available!
I just got to see the M11īs, they look badass like a true succesor of the abrams, nice icon!!  Strange sound of those advancing T12`s....what is that? a laser?
Could you tell me please, which are the moded/new scenarios exactly? the campaign I can tell.
Regards
Robert
__________________
Oveja Negra
|

October 18th, 2007, 03:05 AM
|
 |
Captain
|
|
Join Date: Jun 2005
Location: 40km from the old frontline
Posts: 859
Thanks: 0
Thanked 15 Times in 7 Posts
|
|
Re: New Cold War 2020 mod version available!
There again I should probably have made that clearer from the start. 
Mod scenarios are #200 to 204, next page after the last official ones.
Regarding sounds, don't worry, some of the most high-tech ones sound weird, but I'll give them another go next time around. My sound editor added some awful tin-can effects on its own and I didn't figure it out until too late 
|

October 18th, 2007, 01:40 PM
|
 |
Sergeant
|
|
Join Date: Jun 2005
Location: MTY NL MX
Posts: 336
Thanks: 73
Thanked 14 Times in 10 Posts
|
|
Re: New Cold War 2020 mod version available!
They donīt sound bad...they just sound diferent!
Iīve been testing this PDW on armour, soft and infantry and I feel it a little weak to my taste, itīs even weaker than the AC, can a laser do better? Good new AC sound btw.
Been messing around with "Forest Encounter" and I like it so far, it should be a introductory scenario or something, I think it suits you well to explore in a coffe break what the mod is about, leaving you wanting more of course  .
Considering I been playing as the ruskies 90% of the time,but I was unsatisfied with the USA vs USSR late time equipement disparity in 3.5, taking also into consideration that CW is my favorite scenario, Iīm having good time with this one
Regadrs
Robert
__________________
Oveja Negra
|

October 18th, 2007, 02:18 PM
|
 |
Lieutenant General
|
|
Join Date: Apr 2007
Location: Salt Lake City, UT
Posts: 2,829
Thanks: 542
Thanked 797 Times in 602 Posts
|
|
Re: New Cold War 2020 mod version available!
Hey Plasma, have a question regarding the Formations and Pick Lists.
I know in the Units tab you can't move or change the actual units without destroying the ability to play existing scenarios with a revised OOB (i.e. An infantry squad in slot #360 MUST remain infantry squad, you can fiddle with the availability dates a bit as long as you're careful not to wind up with M16's in 1951).
I also know the Pick Lists use the information in the Formations tab to decide what to buy for a given battle on X date.
If one already knows they'll have to create a new Pick List for their revised OOB does the actual type and/or order of the formations in the Formation tab matter ?
As I understand it the data in the Formations tab is used only by the Pick Lists when the AI purchases units for a battle, and NEVER by an existing scenario.
So can I totally revise the type and order of the formations in the Formations tab, as long as I provide a new Pick List, without causing problems to existing scenarios ?
Is the slot number sequence in the Formations tab used in any way by the AI to determine what formation to purchase ?
Example : Do infantry platoons have to remain in slots #90, #93, #94, and #95 in the Formations tab or could they be moved to slots #600 thru #603 as long as the the company level formations point to them and the Pick Lists are revised ?
__________________
Suhiir - Wargame Junkie
People should not be afraid of their governments. Governments should be afraid of their people.
"Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe." - Albert Einstein
|

October 21st, 2007, 08:47 AM
|
 |
Captain
|
|
Join Date: Jun 2005
Location: 40km from the old frontline
Posts: 859
Thanks: 0
Thanked 15 Times in 7 Posts
|
|
Re: New Cold War 2020 mod version available!
Let me see if I get it right:
1)OOB formations are not used in scenarios.
2)Editing picklists, you can replace anything with anything at your own risk, but without major bugs as far as I can tell. So where is every single formation in the formation list doesn't matter except for a few critical ones like the HQ.
In different picklists I have had infantry companies numbered 4, 6, 7, 31, 33, 37, 43, 98, 281, 437 and anything else, infantry cos replaced by commando platoons or mechanized formations and reverse...
It doesn't matter as long as you don't mind messing up the OOB and the picklists.
|

October 21st, 2007, 02:12 PM
|
 |
Lieutenant General
|
|
Join Date: Apr 2007
Location: Salt Lake City, UT
Posts: 2,829
Thanks: 542
Thanked 797 Times in 602 Posts
|
|
Re: New Cold War 2020 mod version available!
Quote:
PlasmaKrab said:
Let me see if I get it right:
1)OOB formations are not used in scenarios.
2)Editing picklists, you can replace anything with anything at your own risk, but without major bugs as far as I can tell. So where is every single formation in the formation list doesn't matter except for a few critical ones like the HQ.
In different picklists I have had infantry companies numbered 4, 6, 7, 31, 33, 37, 43, 98, 281, 437 and anything else, infantry cos replaced by commando platoons or mechanized formations and reverse...
It doesn't matter as long as you don't mind messing up the OOB and the picklists.
|
1) So you're confirming that OOB Formations are NOT used by scenarios ?
2) Which, besides the HQ are "critical" ?
I assume barges, rafts, crews - any others ?
Yeah, I know you need to be careful with the formations and picklists, I'm just trying to figure out the "must" and "must not" for them, I know you've worked with them quite a bit on your project so rather then re-invent the wheel I thought I'd ask.
Thanks !
__________________
Suhiir - Wargame Junkie
People should not be afraid of their governments. Governments should be afraid of their people.
"Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe." - Albert Einstein
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|